Gear progression: Difference between revisions
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| [[File:Amulet of fury.png]][[Amulet of fury]] | | [[File:Amulet of fury.png]][[Amulet of fury]] | ||
| [[File:Amulet of glory.png]]Amulet of glory | | [[File:Amulet of glory.png]]Amulet of glory | ||
| | | [[File:Amulet_of_strength.png]]Amulet of strength | ||
| - | | - | ||
|- | |- | ||
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| [[File:Primordial boots.png]][[Primordial boots]] | | [[File:Primordial boots.png]][[Primordial boots]] | ||
| [[File:Bandos boots.png]][[Bandos boots]] | | [[File:Bandos boots.png]][[Bandos boots]] | ||
| [[File:Boots_of_brimstone.png]][[ | | [[File:Boots_of_brimstone.png]][[Boots of brimstone]]<br>[[File:Holy_moleys.png|35px]][[Holy moleys]] | ||
| [[File:Devout_boots.png]][[Devout boots]] | | [[File:Devout_boots.png]][[Devout boots]] | ||
| [[File:Dragon boots.png]][[Dragon boots]] | | [[File:Dragon boots.png]][[Dragon boots]] | ||
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| Offhand | | Offhand | ||
| [[File:Elysian_spirit_shield.png]][[Elysian spirit shield]]<br>[[File:Blood_spirit_shield.png]][[Blood spirit shield]] | | [[File:Elysian_spirit_shield.png]][[Elysian spirit shield]]<br>[[File:Blood_spirit_shield.png]][[Blood spirit shield]] | ||
| [[File:Dragonfire_shield.png]][[Dragonfire shield]]<br>[[File:Dragonite defender.png]][[Dragonite Defender]]<br>[[File:Demonite defender.png]][[Demonite Defender]]<br>[[File:Ruby shield.png]][[Ruby shield|Gem Shields]] (ruby through dragonstone) | | [[File:Dragonfire_shield.png]][[Dragonfire shield]]<br>[[File:Dragonite defender.png]][[Dragonite Defender]]<br>[[File:Demonite defender.png]][[Demonite Defender]] | ||
| [[File:Oxi defender.png]][[Oxi Defender]]<br>[[File:Ruby shield.png]][[Ruby shield|Gem Shields]] (ruby through dragonstone) | |||
| [[File:Dragon defender.png]]Dragon defender | | [[File:Dragon defender.png]]Dragon defender | ||
| - | | - | ||
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| [[File:Amulet of fury.png]][[Amulet of fury]] | | [[File:Amulet of fury.png]][[Amulet of fury]] | ||
| [[File:Amulet of glory.png]]Amulet of glory | | [[File:Amulet of glory.png]]Amulet of glory | ||
| | | [[File:Amulet_of_accuracy.png]]Amulet of accuracy | ||
|- | |- | ||
| Cape | | Cape | ||
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|-| | |-| | ||
Magic = | Magic = | ||
<sup>1</sup> used to prioritize ancients for '''utility'''.<br><sup>2</sup> used to prioritize '''healing'''. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Gear !! colspan="6" | Item (Least effective → most effective) | ! Gear !! colspan="6" | Item (Least effective → most effective) | ||
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| [[File:Amulet of fury.png]][[Amulet of fury]] | | [[File:Amulet of fury.png]][[Amulet of fury]] | ||
| [[File:Amulet of glory.png]]Amulet of glory | | [[File:Amulet of glory.png]]Amulet of glory | ||
| | | [[File:Amulet_of_magic.png]]Amulet of magic | ||
|- | |- | ||
|- | |- | ||
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|- | |- | ||
| Weapon | | Weapon | ||
| [[File:Kodai wand.png]][[Kodai wand]]<br>[[File:Tumeken's shadow.png]][[Tumeken's shadow]] | | [[File:Kodai wand.png]][[Kodai wand]]<sup>1</sup><br>[[File:Tumeken's shadow.png]][[Tumeken's shadow]] | ||
| [[File: | | [[File:Master wand.png]][[Master wand]]<sup>1</sup><br>[[File:Toxic staff of the dead.png]][[Toxic staff of the dead]]<sup>2</sup> | ||
| [[File:Beginner wand.png]][[Beginner wand]]<br>[[File:Ruby staff.png]][[Ruby staff|Gem staves]] (ruby through dragonstone) | | [[File:Beginner wand.png]][[Beginner wand]]<br>[[File:Ruby staff.png]][[Ruby staff|Gem staves]] (ruby through dragonstone) | ||
| [[File:Ancient staff.png]]Ancient staff | | [[File:Ancient staff.png]]Ancient staff |
Revision as of 22:57, 10 March 2025
As new armor and weapons are released, these tables may become outdated and might not reflect the most optimal choices available. The original guide focused primarily on starter-friendly progression.
These gear progression tables are intended as a loose representation of potential upgrade paths for players and should be treated as suggestions rather than definitive rules. They provide a general guideline for equipment priorities but individual circumstances, budget constraints, and personal playstyle may warrant different choices.
Always consider your specific goals, available resources, and current game meta when making gearing decisions.
Will figure out how I want to include these(Note and link to slayer helmet page? with rankings?):
Slayer helmet (on-task)
Black mask(on-task)
1 used to prioritize ancients for utility.
2 used to prioritize healing.
Gear | Item (Most effective → least effective) | ||||||
---|---|---|---|---|---|---|---|
Helmet | ![]() |
- | - | - | - | - | - |
Amulet | - | - | - | - | - | - | - |
Cape | ![]() |
- | - | - | - | - | - |
Body | - | - | - | - | - | - | - |
Legs | - | - | - | - | - | - | - |
Gloves | - | - | - | - | - | - | - |
Boots | - | - | - | - | - | - | - |
Ring | -![]() |
- | - | - | - | - | - |
Offhand | - | - | - | - | - | - | - |
Weapon | - | - | - | - | - | - | - |
Weapon | Item (Most effective → least effective) | ||
---|---|---|---|
Magic | - | - | - |
Melee | - | - | - |
Range | - | - | - |