Gear progression: Difference between revisions
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|Please note that this page has been modified from the original guide authored by [[User:Alucardians|Alucardians]]. | |Please note that this page has been modified from the original guide authored by [[User:Alucardians|Alucardians]]. | ||
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As new armor and weapons are released, these tables may become outdated and might not reflect the most optimal choices available. The original guide focused primarily on starter-friendly progression | As new armor and weapons are released, these tables may become outdated and might not reflect the most optimal choices available. The original guide focused primarily on starter-friendly progression. | ||
These gear progression tables are intended as a loose representation of potential upgrade paths for players and should be treated as suggestions rather than definitive rules. They provide a general guideline for equipment priorities but individual circumstances, budget constraints, and personal playstyle may warrant different choices.<br><sub>Always consider your specific goals, available resources, and current game meta when making gearing decisions.</sub> | These gear progression tables are intended as a loose representation of potential upgrade paths for players and should be treated as suggestions rather than definitive rules. They provide a general guideline for equipment priorities but individual circumstances, budget constraints, and personal playstyle may warrant different choices.<br><sub>Always consider your specific goals, available resources, and current game meta when making gearing decisions.</sub> |
Revision as of 22:34, 10 March 2025
As new armor and weapons are released, these tables may become outdated and might not reflect the most optimal choices available. The original guide focused primarily on starter-friendly progression.
These gear progression tables are intended as a loose representation of potential upgrade paths for players and should be treated as suggestions rather than definitive rules. They provide a general guideline for equipment priorities but individual circumstances, budget constraints, and personal playstyle may warrant different choices.
Always consider your specific goals, available resources, and current game meta when making gearing decisions.
Will figure out how I want to include these(Note and link to slayer helmet page? with rankings?):
Slayer helmet (on-task)
Black mask(on-task)
Gear | Item (Most effective → least effective) | ||||||
---|---|---|---|---|---|---|---|
Helmet | ![]() |
- | - | - | - | - | - |
Amulet | - | - | - | - | - | - | - |
Cape | ![]() |
- | - | - | - | - | - |
Body | - | - | - | - | - | - | - |
Legs | - | - | - | - | - | - | - |
Gloves | - | - | - | - | - | - | - |
Boots | - | - | - | - | - | - | - |
Ring | -![]() |
- | - | - | - | - | - |
Offhand | - | - | - | - | - | - | - |
Weapon | - | - | - | - | - | - | - |
Weapon | Item (Most effective → least effective) | ||
---|---|---|---|
Magic | - | - | - |
Melee | - | - | - |
Range | - | - | - |