You won't need too many points to get this boss down. # points are used in this build.
| Talents | Talents (Minimum Required) | ||||||
|---|---|---|---|---|---|---|---|
| Tier 1 | TALENTS | ||||||
| Tier 2 | TALENTS | ||||||
| Tier 3 | TALENTS | ||||||
| Tier 4 | TALENTS | ||||||
| Tier 5 | TALENTS | ||||||
| Tier 6 | TALENTS | ||||||
| Tier 7(Keystone) | TALENTS | ||||||
| This article is under construction Content in this article may be incorrect or missing! Proceed with caution.
|
BOSSNAME any relevant text here about the boss prior to requirements
List any requirements here, including but not limited to: Skill lvls, Prestige requirements.
If no requirements, list recommendations for the above.
Use the
Portal nexus located north of spawn. Under bosses find <WhichTeleport>.
Travel fee:
COST.
Any/all mechanics.
The recommended combat style for BOSSNAME is SKILL.
You won't need too many points to get this boss down. # points are used in this build.
| Talents | Talents (Minimum Required) | ||||||
|---|---|---|---|---|---|---|---|
| Tier 1 | TALENTS | ||||||
| Tier 2 | TALENTS | ||||||
| Tier 3 | TALENTS | ||||||
| Tier 4 | TALENTS | ||||||
| Tier 5 | TALENTS | ||||||
| Tier 6 | TALENTS | ||||||
| Tier 7(Keystone) | TALENTS | ||||||
For those who are in plenty supply of PVM talent points. Check out the early game talent points for the minimum and recommended talent build.
| Talents | Talents | ||||||
|---|---|---|---|---|---|---|---|
| Tier 1 | TALENTS | ||||||
| Tier 2 | TALENTS | ||||||
| Tier 3 | TALENTS | ||||||
| Tier 4 | TALENTS | ||||||
| Tier 5 | TALENTS | ||||||
| Tier 6 | TALENTS | ||||||
| Tier 7(Keystone) | TALENTS | ||||||
Slayer helmet (i) and other cosmetic variants work on task.
Boss Slayer is required to get Alchemical hydra slayer tasks.
| Gear | Item (Most effective → least effective) | |||||
|---|---|---|---|---|---|---|
| Helmet | - | - | ||||
| Amulet | - | |||||
| Cape | - | - | ||||
| Body | - | - | ||||
| Legs | - | - | ||||
| Gloves | - | - | ||||
| Boots | - | - | ||||
| Ring | - | - | - | |||
| Offhand | ||||||
| Weapon | - | - | ||||
| Weapon | Item (No specific order) | ||||
|---|---|---|---|---|---|
| Melee | - | - | |||
| Range | |||||
| Magic | - | - | - | ||
1 used to prioritize ancients for utility.
2 used to prioritize healing.
3used with set bonus.
4If using end-game berserker you can use the regular occult.