Talents | Talents (Minimum Required) | ||||||
---|---|---|---|---|---|---|---|
Tier 1 | Double Cast:1/1 Deft Strikes:5/5 | ||||||
Tier 2 | Menacing Mage:5/5 Elementalist:5/5 Renewal:5/5 | ||||||
Tier 3 | Holy Vestments:5/5 Draining Strikes:5/5 | ||||||
Tier 4 | Firebender:5/5 | ||||||
Tier 5 | Executioner:1/1 | ||||||
Tier 6 | |||||||
Tier 7(Keystone) |
Zebak/Strategies: Difference between revisions
LOCK HER UP (talk | contribs) |
LOCK HER UP (talk | contribs) |
||
Line 26: | Line 26: | ||
== Recommended talents == | == Recommended talents == | ||
The recommended combat style for [[ | The recommended combat style for [[Zebak]] is Magic | ||
<tabber>Early Game Talents= | <tabber>Early Game Talents= | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Talents !! colspan="7" | Talents (Minimum Required) | ! Talents !! colspan="7" | Talents (Minimum Required) | ||
Line 48: | Line 47: | ||
|- | |- | ||
| Tier 6 | | Tier 6 | ||
| | | | ||
|- | |- | ||
| Tier 7(Keystone) | | Tier 7(Keystone) | ||
| | | | ||
|- | |- | ||
|} | |} | ||
Line 85: | Line 84: | ||
== Equipment == | == Equipment == | ||
<tabber> | |||
|-| | |-| | ||
Range = | Range = | ||
Line 280: | Line 182: | ||
| [[File:Ruby_helm.png]][[Ruby_helm|Gem armour]] (Ruby through Dragonstone) | | [[File:Ruby_helm.png]][[Ruby_helm|Gem armour]] (Ruby through Dragonstone) | ||
| [[File:Infinity hat.png]][[Infinity hat]] | | [[File:Infinity hat.png]][[Infinity hat]] | ||
| | | | ||
| - | | - | ||
|- | |- | ||
Line 305: | Line 207: | ||
| [[File:Ruby_body.png]][[Ruby_body|Gem armour]] (Ruby through Dragonstone) | | [[File:Ruby_body.png]][[Ruby_body|Gem armour]] (Ruby through Dragonstone) | ||
| [[File:Infinity top.png]][[Infinity top]] | | [[File:Infinity top.png]][[Infinity top]] | ||
| | | | ||
| - | | - | ||
|- | |- | ||
Line 313: | Line 215: | ||
| [[File:Ruby_legs.png]][[Ruby_legs|Gem armour]] (Ruby through Dragonstone) | | [[File:Ruby_legs.png]][[Ruby_legs|Gem armour]] (Ruby through Dragonstone) | ||
| [[File:Infinity bottoms.png]][[Infinity bottoms]] | | [[File:Infinity bottoms.png]][[Infinity bottoms]] | ||
| | | | ||
| - | | - | ||
|- | |- | ||
Line 320: | Line 222: | ||
| [[File:Tormented bracelet.png]][[Tormented bracelet]] | | [[File:Tormented bracelet.png]][[Tormented bracelet]] | ||
| [[File:Infinity gloves.png]][[Infinity gloves]] | | [[File:Infinity gloves.png]][[Infinity gloves]] | ||
| | | | ||
| | | | ||
| - | | - | ||
|- | |- | ||
Line 328: | Line 230: | ||
| [[File:Eternal boots.png]][[Eternal boots]] | | [[File:Eternal boots.png]][[Eternal boots]] | ||
| [[File:Infinity boots.png]][[Infinity boots]] | | [[File:Infinity boots.png]][[Infinity boots]] | ||
| | | | ||
| - | | - | ||
| - | | - | ||
Line 351: | Line 253: | ||
| [[File:Kodai wand.png]][[Kodai wand]]<sup>1</sup><br>[[File:Tumeken's shadow.png]][[Tumeken's shadow]] | | [[File:Kodai wand.png]][[Kodai wand]]<sup>1</sup><br>[[File:Tumeken's shadow.png]][[Tumeken's shadow]] | ||
| [[File:Master wand.png]][[Master wand]]<sup>1</sup><br>[[File:Toxic staff of the dead.png]][[Toxic staff of the dead]]<sup>2</sup> | | [[File:Master wand.png]][[Master wand]]<sup>1</sup><br>[[File:Toxic staff of the dead.png]][[Toxic staff of the dead]]<sup>2</sup> | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|} | |} | ||
|-| | |-| | ||
Line 361: | Line 263: | ||
! Weapon !! colspan="5" | Item (No specific order) | ! Weapon !! colspan="5" | Item (No specific order) | ||
|- | |- | ||
| - | | - | ||
| - | | - |
Revision as of 18:33, 18 March 2025
BOSSNAME any relevant text here about the boss prior to requirements
Requirements
List any requirements here, including but not limited to: Skill lvls, Prestige requirements.
If no requirements, list recommendations for the above.
Getting there
Run northwest of home to the green Tombs of Amascut portal and enter the Path of Crondis
Mechanics
Zebak is a high-health raid boss known for alternating between ranged and magic attacks. The fight involves several mechanics that demand precise movement and positioning to successfully navigate. From the start of the encounter, Zebak uses his basic attacks. One of these is a rock attack, signaling a ranged strike—activate Protect from Ranged to avoid damage. The other is a red orb attack, indicating a magic strike—use Protect from Magic to avoid damage.
Cluster of red orbs
Zebak summons a swarm of red orbs that chase you. If they catch up to you, they inflict damage and heal Zebak in the process. To avoid this, keep moving to evade the orbs while maintaining your attacks on Zebak.
Sand attack/Waves
Zebak covers the entire arena with sand, which deals damage if you step on it. To counter this, attack the boulders scattered around the arena to clear the sand and create safe zones. These cleared areas are also essential for dodging the waves that sweep in from either side of the arena. Throughout this phase, Zebak will continue using his basic attacks, so continue to swap prayers accordingly.
Charged up attack
Zebak unleashes another wave of damaging sand, accompanied by three rock walls and scattered boulders throughout the arena. To create a safe zone, push or pull the boulders and attack them when they are in position to create the safe zone behind a wall. Position yourself one-two tiles behind a wall to shield yourself from Zebak's arena-wide attack. During this phase, Zebak also continues to use his basic attacks, so swap prayers accordingly.
20%HP/Final phase
At 20% health, Zebak significantly increases the speed of his basic attacks. During this phase, the red orbs mechanic may still occur. To quickly end the battle and prevent additional special attacks, it is highly recommended to utilize the Executioner perk
Recommended talents
The recommended combat style for Zebak is Magic
For those who are in plenty supply of PVM talent points. Check out the early game talent points for the minimum and recommended talent build.
Talents | Talents | ||||||
---|---|---|---|---|---|---|---|
Tier 1 | TALENTS | ||||||
Tier 2 | TALENTS | ||||||
Tier 3 | TALENTS | ||||||
Tier 4 | TALENTS | ||||||
Tier 5 | TALENTS | ||||||
Tier 6 | TALENTS | ||||||
Tier 7(Keystone) | TALENTS |
Equipment
Gear | Item (Most effective → least effective) | |||||
---|---|---|---|---|---|---|
Helmet | ![]() |
![]() |
![]() |
![]() |
- | |
Amulet | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Cape | ![]() |
![]() |
![]() |
![]() |
- | - |
Body | ![]() |
![]() |
![]() |
![]() |
- | |
Legs | ![]() |
![]() |
![]() |
![]() |
- | |
Gloves | ![]() |
![]() |
![]() |
- | ||
Boots | ![]() |
![]() |
![]() |
- | - | |
Ring | ![]() |
![]() |
- | - | - | - |
Offhand | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Weapon | ![]() ![]() |
![]() ![]() |
Weapon | Item (No specific order) | ||||
---|---|---|---|---|---|
- | - | ||||
Range | ![]() |
![]() |
![]() |
![]() |
![]() |
Magic | ![]() |
![]() |
- | - | - |
1 used to prioritize ancients for utility.
2 used to prioritize healing.
3used with set bonus.
4If using end-game berserker you can use the regular occult.