Talent guides/PvM/Magic early game

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This build uses a total of 42 PvM talent points, and aims to provide reasonably efficient early-game talent choices.

If you would rather have the ability to choose slayer tasks over receiving Treasure Goblins, pick Unnatural Selection over Treasure Goblins.

  • If you are worried about using runes too quickly, you can pick Runic Efficiency over Treasure Goblins.

You can alternatively max out the Menacing Mage talent rather than Consistency if you want a higher maximum potential DPS with, rather than more consistent DPS.

Talent build

Tier 1


Double
Cast

Fluid
Strikes

Quick
Shot

Boner
Boost

Deft
Strikes
1/1 Locked Locked 0/5 4/5

Tier 2


Combat
XP

Menacing
Mage

Elementalist

Feral
fighter

Giant
Slayer
5/5 1/5 0/5 Locked Locked

Ruthless
Ranger

Headshot

Bloodworm

Resilience I

Heart
Rate
Locked Locked 0/1 0/5 0/10

Consistency

Fortification

Antifire

Antipoison

Devout
5/5 0/5 0/5 0/5 0/5

Renewal
0/5

Tier 3


Porcupine

Unnatural
Selection

Treasure
Goblins

Draining
Strikes

Exploding
Attacks
0/5 0/5 5/5 0/5 0/5

Holey
Vestments

Bottomless
Quiver

Runic
Efficiency
0/5 0/5 0/5