Patch notes/Feb 18 2025

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Update from Feb 18 2025

This update primarily addresses several bug fixes in the game, including issues with the DDZ slayer spawner, Olympian raid scaling, and Kree's combat logic. Additionally, it introduces quality-of-life improvements such as a longer vote buff duration, a new 'Trinket of slaughter' for extending slayer tasks, and changes to raid instance selection that prevents players from losing coins when choosing raid types.

Bug fixes

  • The DDZ slayer spawner will no longer spawn superiors back to back
  • Wyrm bones should now work properly with all interactions
  • Fixed issues with olympian raid scaling not working properly, and players getting locked out of the Hephaestus room
  • A bug with Hephaestus' HP scaling was also fixed where he was scaling at the same rate as regular NPCs, rather than scaling like a raid boss like the others do
  • If you die in the Apollo fight before the fight starts, then leave, then re-enter, you will be put back in the bin. Previously Apollo would ignore you for all attacks.
  • A bug where you could use the slayer task extension trinket multiple times for the same task if you log out in between uses
  • Kree will no longer use Kril's combat logic and smite players

New features

  • The vote buff will now last for 13 hours instead of 12, so you have that 1 hour buffer where you can vote again without losing your buffs
  • There's a new 'Trinket of slaughter' which you can buy in the Slayer point store, which can extend your current Slayer task one time, adding the max amount which that task can be assigned on top of your existing amount.
  • You can now spin bowstrings at the spinning wheel to get thread

Raid changes

  • In preparation for a certain sought-after raid there's been significant underlying changes to how Olympian raid instances are spun up / torn down.
  • A happy side effect: you now choose your type (gim/party/solo) before paying the 200k toll. So your cash won't get taken anymore if you click away from selecting gim/party/solo

Equipment changes

  • The Trident of the Swamp has had its magic strength increased to match the Toxic Staff of the Dead