Talent guides/PvM/Melee early game
< Talent guides | PvM
This build uses a total of 42 PvM talent points, and aims to provide reasonably efficient early-game talent choices.
If you would rather have the ability to choose slayer tasks over receiving Treasure Goblins, pick Unnatural Selection over Treasure Goblins.
Tier 1
![]() Double Cast |
![]() Fluid Strikes |
![]() Quick Shot |
![]() Boner Boost |
![]() Deft Strikes |
---|---|---|---|---|
0/1 | 1/1 | 0/1 | 0/5 | 4/5 |
Tier 2
![]() Combat XP |
![]() Menacing Mage |
![]() Elementalist |
![]() Feral fighter |
![]() Giant Slayer |
---|---|---|---|---|
5/5 | 0/5 | 0/5 | 1/5 | 0/5 |
![]() Ruthless Ranger |
![]() Headshot |
![]() Bloodworm |
![]() Resilience I |
![]() Heart Rate |
0/5 | 0/5 | 0/1 | 0/5 | 0/10 |
![]() Consistency |
![]() Fortification |
![]() Antifire |
![]() Antipoison |
![]() Devout |
5/5 | 0/5 | 0/5 | 0/5 | 0/5 |
![]() Renewal | ||||
0/5 |
Tier 3
![]() Porcupine |
![]() Unnatural Selection |
![]() Treasure Goblins |
![]() Draining Strikes |
![]() Exploding Attacks |
---|---|---|---|---|
0/5 | 0/5 | 5/5 | 0/5 | 0/5 |
![]() Holey Vestments |
![]() Bottomless Quiver |
![]() Runic Efficiency | ||
0/5 | 0/5 | 0/5 |