Talents/PvM talent tree: Difference between revisions
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|row1cell1=[[File: | |row1cell1=[[File:Adrenaline_assault.png]]<br>Adrenaline Assault | ||
|row1cell2=If your equipped weapon has special attack, you can no longer manually activate it. Instead, it will have a chance of activating after every hit, consuming no energy.<br>The chance to proc is higher, the lower the normal spec energy requirement is. This effect has a 3 tick cooldown.<br>A 25% spec cost will have a 30% chance to proc at 5 points<br>A 50% spec cost will have a 20% chance to proc at 5 points<br>A 100% spec cost will have a 13.33% chance to proc at 5 points<br><br>1 point: 4% base chance to proc<br>2 points: 8% base chance to proc<br>3 points: 12% base chance to proc<br>4 points: 16% base chance to proc<br>5 points: 20% base chance to proc<br><br>Idea credit: Wurf | |row1cell2=If your equipped weapon has special attack, you can no longer manually activate it. Instead, it will have a chance of activating after every hit, consuming no energy.<br>The chance to proc is higher, the lower the normal spec energy requirement is. This effect has a 3 tick cooldown.<br>A 25% spec cost will have a 30% chance to proc at 5 points<br>A 50% spec cost will have a 20% chance to proc at 5 points<br>A 100% spec cost will have a 13.33% chance to proc at 5 points<br><br>1 point: 4% base chance to proc<br>2 points: 8% base chance to proc<br>3 points: 12% base chance to proc<br>4 points: 16% base chance to proc<br>5 points: 20% base chance to proc<br><br>Idea credit: Wurf | ||
|row1cell3=5 | |row1cell3=5 |
Revision as of 20:12, 17 March 2025
Tier 1
Tier 2
At least 5
talent points must be spent in the previous tier to unlock tier 2 talents. Each talent level in this tier costs 2
points.
Tier 3
At least 25
talent points must be spent in the previous tiers to unlock tier 3 talents. Each talent level in this tier costs 3
points.
Tier 4
At least 55
talent points must be spent in the previous tiers to unlock tier 4 talents. Each talent level in this tier costs 4
points.
Talent Name | Talent Description | Max Rank | Required For | Restricts |
---|---|---|---|---|
File:Sigil of finality talent.png Sigil of Finality |
Gain an item which on use will make your next special attack within 10 seconds max hit for triple damage. The sigil has a cooldown: 1 point: 3 minutes 2 points: 2 minutes and 30 seconds 3 points: 2 minutes 4 points: 1 minute and 30 seconds 5 points: 1 minute If you lose this item, you can reclaim it from the Talent Manager at home. |
5 | Adrenaline Assault Energy Efficiency |
|
![]() Pious Protection |
Get rewarded for correct prayers, and punished for incorrect prayers. Using the correct protection prayer will further reduce damage. Using the incorrect prayer will increase damage taken. 1 point: 10% 2 points: 20% 3 points: 30% 4 points: 40% 5 points: 50% |
5 | ||
![]() Rampage |
Deal increasingly more damage as you attack with different combat styles. Each switch in combat style increases damage done, up to 5 stacks. 1 point: +1%, +2%, +3%, +4%, +5% 2 points: +2%, +4%, +6%, +8%, +10% 3 points: +4%, +8%, +12%, +16%, +20% 4 points: +6%, +12%, +18%, +24%, +30% 5 points: +8%, +16%, +24%, +32%, +40% Attacking with the same style twice or leaving combat will reset the stacks. |
5 | ||
![]() Unholy |
Deal increased damage while you have no prayer points left. 1 point: +5% 2 points: +8% 3 points: +12% 4 points: +16% 5 points: +20% |
5 | ||
![]() Firebender |
Chance to Burn your target in combat, dealing damage immediately, scaling with your firemaking level. NOTE: this has a 3 tick cooldown. Firemaking level: f Firemaking prestige: p Damage max hit: (f / 10) + p e.g. Level 99, Prestige 5 - max hit: (99 / 10) + 5 = 14 1 point: 5% chance 2 points: 10% chance 3 points: 15% chance 4 points: 20% chance 5 points: 25% chance |
5 | ||
![]() Tekton's Rage I |
Increased damage with 2h melee weapons, scaling with strength prestige rank. 1 point: 0.5% damage per prestige rank 2 points: 1% damage per prestige rank 3 points: 1.5% damage per prestige rank 4 points: 2.0% damage per prestige rank 5 points: 2.5% damage per prestige rank Capped at prestige 5 |
5 | Tekton's Rage II | |
![]() Ghommal's Might I |
Increased damage with 1h melee weapons when wielding a defender, scaling with strength prestige rank. 1 point: 0.5% damage per prestige rank 2 points: 1% damage per prestige rank 3 points: 1.5% damage per prestige rank 4 points: 2.0% damage per prestige rank 5 points: 2.5% damage per prestige rank Capped at prestige 5 |
5 | Ghommal's Might II |
Tier 5
At least 95
talent points must be spent in the previous tiers to unlock tier 5 talents. Each talent level in this tier costs 5
points.
Talent Name | Talent Description | Max Rank | Required For | Restricts |
---|---|---|---|---|
![]() Adrenaline Assault |
If your equipped weapon has special attack, you can no longer manually activate it. Instead, it will have a chance of activating after every hit, consuming no energy. The chance to proc is higher, the lower the normal spec energy requirement is. This effect has a 3 tick cooldown. A 25% spec cost will have a 30% chance to proc at 5 points A 50% spec cost will have a 20% chance to proc at 5 points A 100% spec cost will have a 13.33% chance to proc at 5 points 1 point: 4% base chance to proc 2 points: 8% base chance to proc 3 points: 12% base chance to proc 4 points: 16% base chance to proc 5 points: 20% base chance to proc Idea credit: Wurf |
5 | Resilience I Sigil of Finality Guardian Executioner Berserker Absolute Unit Energy Efficiency |
|
File:Guadian.png Guardian |
Summon a Guardian who will aid you in combat. The guardian will follow you independently of any other pets you may have. To dismiss the guardian, right-click it and select "Dismiss". To summon the guardian, click the whistle icon in your equipment tab. The guardian is strong, and will attack with the combat style which is strongest against the enemy. |
1 | Adrenaline Assault Executioner Berserker Absolute Unit Energy Efficiency |
|
![]() Executioner |
Receive an Executioner's Axe which can insta-kill enemies below 20% health. NOTE: This does no damage to targets who are immune to ranged damage. Ranged damage reduction applies to the damage done. |
1 | Adrenaline Assault Guardian Berserker Absolute Unit Energy Efficiency |
|
![]() Berserker |
Deal more damage the lower your health is. 1 point: +1% damage per 10% health missing 2 points: +2% damage per 10% health missing 3 points: +3% damage per 10% health missing 4 points: +4% damage per 10% health missing 5 points: +5% damage per 10% health missing |
5 | Adrenaline Assault Guardian Executioner Absolute Unit Energy Efficiency |
|
![]() Absolute Unit |
Take 10% less damage and double the damage of Porcupine. | 1 | Reach Around Adrenaline Assault Guardian Executioner Berserker Energy Efficiency |
|
File:Resillience ii.png Resilience II |
Take less damage from all sources. NOTE: This talent requires Resilience I to be maxed out. 1 point: +3% less damage 2 points: +6% less damage 3 points: +9% less damage 4 points: +12% less damage 5 points: +16% less damage This bonus stacks on top of that of the Resilience talent. i.e. at 5 points, that is 25% less damage from Resilience and Resilience II. |
5 | Reach Around Adrenaline Assault Energy Efficiency |
Tier 6
At least 145
talent points must be spent in the previous tiers to unlock tier 6 talents. Each talent level in this tier costs 7
points.
Key Stone Tier 7
At least 215 talent points must be spent in the previous tiers to unlock Key Stone talents. Each talent level in this tier costs 50 points.
Key Stone talents cannot be taken with their matching tier 1 talent, meaning you cannot take *Fluid Strikes* and *Key Stone: Vanguard* at the same time.
Talent Name | Talent Description | Max Rank | Required For | Restricts |
---|---|---|---|---|
File:Key stone vanguard.png Key Stone: Vanguard |
Minus 1 tick attack delay for melee attacks, down to a minimum of a 3 tick delay. | 1 | Fluid Strikes Trickster Battlemage |
|
File:Key stone trickster.png Key Stone: Trickster |
Minus 1 tick attack delay for ranged attacks, down to a minimum of a 3 tick delay. | 1 | Quick Shot Vanguard Battlemage |
|
File:Key stone battlemage.png Key Stone: Battlemage |
Minus 1 tick attack delay for magic attacks, down to a minimum of a 3 tick delay. | 1 | Double Cast Vanguard Trickster |