Weaknesses: Difference between revisions

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A number of NPCs now have weaknesses to certain types of attack styles.
When exploiting a weakness of an NPC, by using the appropriate attack style(s) (NPCs can have many weaknesses), there will be two bonus effects: Depending on how weak the NPC is to that type:
* You will gain up to 10 extra min hit. 50% stab weakness = +5 min hit.
* You will bypass a certain amount of damage mitigation, meaning you can more effectively fight higher level/tier enemies.
==NPC Weaknesses==
= NPC Weakness Table =
This table lists all NPCs with their weaknesses and corresponding weakness factors.
{| class="wikitable sortable"
! NPC !! Weakness Types !! Weakness Factors
|-
| [[Abyssal demon]] || Slash || 50%
|-
| [[Akkha]] || Earth<br>HeavyAmmunition<sup>1</sup> || 50%<br>35%
|-
| [[Alchemical Hydra]] || Stab || 100%
|-
| [[Ba-Ba]] || Blood<br>Slash || 50%<br>35%
|-
| [[Baby black dragon]] || Earth || 50%
|-
| [[Baby blue dragon]] || Earth || 50%
|-
| [[Baby red dragon]] || Earth || 50%
|-
| [[Bronze dragon]] || Earth || 50%
|-
| [[Bryophyta]] || Fire<br>Slash || 75%<br>50%
|-
| [[Cave horror]] || Fire || 50%
|-
| [[Cerberus]] || Water<br>LightAmmunition<sup>2</sup> || 50%<br>50%
|-
| [[Commander Zilyana]] || HeavyAmmunition<sup>1</sup> || 50%
|-
| [[Corporeal Beast]] || Stab || 50%
|-
| [[Dagannoth Prime]] || Thrown<sup>3</sup> || 50%
|-
| [[Dagannoth Rex]] || Fire || 50%
|-
| [[Dagannoth Supreme]] || Slash || 50%
|-
| [[Danger Snek]] || LightAmmunition<sup>2</sup><br>Stab || 50%<br>35%
|-
| [[Dark beast]] || Stab || 50%
|-
| [[Dark wizard]] || LightAmmunition<sup>2</sup> || 50%
|-
| [[Derwen]] || Fire || 50%
|-
| [[Dust devil]] || Fire || 50%
|-
| [[Ent]] || Fire || 50%
|-
| [[Farmer]] || Slash || 50%
|-
| [[Fire giant]] || Water || 50%
|-
| [[Gargoyle]] || Crush || 50%
|-
| [[General Graardor]] || Crush || 50%
|-
| [[Giant Mole]] || Crush || 75%
|-
| [[Greater Nechryael]] || Slash || 50%
|-
| [[Green dragon]] || Earth || 50%
|-
| [[Hellhound]] || Water || 50%
|-
| [[Ignis]] || Crush<br>HeavyAmmunition<sup>1</sup> || 50%<br>50%
|-
| [[Infernal Mage]] || LightAmmunition<sup>2</sup> || 50%
|-
| [[Insatiable mutated Bloodveld]] || Stab || 50%
|-
| [[Iron dragon]] || Earth || 50%
|-
| [[Justiciar Zachariah]] || Shadow || 50%
|-
| [[K'ril Tsutsaroth]] || Stab || 50%
|-
| [[Kephri]] || Fire<br>Crush || 50%<br>35%
|-
| [[King Black Dragon]] || Water<br>Stab || 75%<br>50%
|-
| [[Kraken]] || LightAmmunition<sup>2</sup> || 50%
|-
| [[Kree'arra]] || Air<br>LightAmmunition<sup>2</sup> || 50%<br>35%
|-
| [[Man]] || Slash || 50%
|-
| [[Moss giant]] || Fire || 50%
|-
| [[Mutated Bloodveld]] || Stab || 50%
|-
| [[Nechryarch]] || Slash || 50%
|-
| [[Obor]] || Fire<br>Slash || 75%<br>50%
|-
| [[Poison spider]] || Crush || 50%
|-
| [[Porazdir]] || Water || 50%
|-
| [[Rock Crab]] || Crush || 50%
|-
| [[Skeleton]] || Crush || 50%
|-
| [[Steel dragon]] || Earth || 50%
|-
| [[Sulphur Lizard]] || Water || 50%
|-
| [[Temple Spider]] || Crush || 50%
|-
| [[Thermonuclear smoke devil]] || Smoke || 50%
|-
| [[Treasure goblin]] || Ice || 50%
|-
| [[Turoth]] || Stab || 50%
|-
| [[TzHaar-Hur]] || Water || 50%
|-
| [[TzHaar-Ket]] || Water || 50%
|-
| [[TzHaar-Mej]] || Water || 50%
|-
| [[TzHaar-Xil]] || Water || 50%
|-
| [[TzTok-Jad]] || Stab<br>LightAmmunition<sup>2</sup> || 50%<br>50%
|-
| [[Undead Druid]] || HeavyAmmunition<sup>1</sup> || 50%
|-
| [[Vorkath]] || Stab || 50%
|-
| [[Wizard]] || LightAmmunition<sup>2</sup> || 50%
|-
| [[Woman]] || Slash || 50%
|-
| [[Wyrm]] || Stab || 50%
|-
| [[Zebak]] || Stab<br>Ice || 50%<br>35%
|-
| [[Zulrah]] || LightAmmunition<sup>2</sup><br>Stab || 50%<br>35%
|}
<sup>1</sup> Heavy ammunition (ballista, crossbow)<br>
<sup>2</sup> Light ammunition (arrows)<br>
<sup>3</sup>Thrown (inc. blowpipe)
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 00:36, 12 April 2025

A number of NPCs now have weaknesses to certain types of attack styles.

When exploiting a weakness of an NPC, by using the appropriate attack style(s) (NPCs can have many weaknesses), there will be two bonus effects: Depending on how weak the NPC is to that type:

  • You will gain up to 10 extra min hit. 50% stab weakness = +5 min hit.
  • You will bypass a certain amount of damage mitigation, meaning you can more effectively fight higher level/tier enemies.

NPC Weaknesses

NPC Weakness Table

This table lists all NPCs with their weaknesses and corresponding weakness factors.

NPC Weakness Types Weakness Factors
Abyssal demon Slash 50%
Akkha Earth
HeavyAmmunition1
50%
35%
Alchemical Hydra Stab 100%
Ba-Ba Blood
Slash
50%
35%
Baby black dragon Earth 50%
Baby blue dragon Earth 50%
Baby red dragon Earth 50%
Bronze dragon Earth 50%
Bryophyta Fire
Slash
75%
50%
Cave horror Fire 50%
Cerberus Water
LightAmmunition2
50%
50%
Commander Zilyana HeavyAmmunition1 50%
Corporeal Beast Stab 50%
Dagannoth Prime Thrown3 50%
Dagannoth Rex Fire 50%
Dagannoth Supreme Slash 50%
Danger Snek LightAmmunition2
Stab
50%
35%
Dark beast Stab 50%
Dark wizard LightAmmunition2 50%
Derwen Fire 50%
Dust devil Fire 50%
Ent Fire 50%
Farmer Slash 50%
Fire giant Water 50%
Gargoyle Crush 50%
General Graardor Crush 50%
Giant Mole Crush 75%
Greater Nechryael Slash 50%
Green dragon Earth 50%
Hellhound Water 50%
Ignis Crush
HeavyAmmunition1
50%
50%
Infernal Mage LightAmmunition2 50%
Insatiable mutated Bloodveld Stab 50%
Iron dragon Earth 50%
Justiciar Zachariah Shadow 50%
K'ril Tsutsaroth Stab 50%
Kephri Fire
Crush
50%
35%
King Black Dragon Water
Stab
75%
50%
Kraken LightAmmunition2 50%
Kree'arra Air
LightAmmunition2
50%
35%
Man Slash 50%
Moss giant Fire 50%
Mutated Bloodveld Stab 50%
Nechryarch Slash 50%
Obor Fire
Slash
75%
50%
Poison spider Crush 50%
Porazdir Water 50%
Rock Crab Crush 50%
Skeleton Crush 50%
Steel dragon Earth 50%
Sulphur Lizard Water 50%
Temple Spider Crush 50%
Thermonuclear smoke devil Smoke 50%
Treasure goblin Ice 50%
Turoth Stab 50%
TzHaar-Hur Water 50%
TzHaar-Ket Water 50%
TzHaar-Mej Water 50%
TzHaar-Xil Water 50%
TzTok-Jad Stab
LightAmmunition2
50%
50%
Undead Druid HeavyAmmunition1 50%
Vorkath Stab 50%
Wizard LightAmmunition2 50%
Woman Slash 50%
Wyrm Stab 50%
Zebak Stab
Ice
50%
35%
Zulrah LightAmmunition2
Stab
50%
35%

1 Heavy ammunition (ballista, crossbow)
2 Light ammunition (arrows)
3Thrown (inc. blowpipe)