Talent guides/PvM/Ranged early game: Difference between revisions

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Created page with "This build uses a total of 42 PvM talent points, and aims to provide reasonably efficient early-game talent choices. If you would rather have the ability to choose slayer tasks over receiving Treasure Goblins, pick '''Unnatural Selection''' over '''Treasure Goblins'''. * If you are worried about using arrows/darts/bolts too quickly, you can pick '''Runic Efficiency''' over Treasure Goblins. You can alternatively max out the '''Ruthless Ranger''' talent rather than '''C..."
(No difference)

Revision as of 14:16, 19 August 2025

This build uses a total of 42 PvM talent points, and aims to provide reasonably efficient early-game talent choices.

If you would rather have the ability to choose slayer tasks over receiving Treasure Goblins, pick Unnatural Selection over Treasure Goblins.

  • If you are worried about using arrows/darts/bolts too quickly, you can pick Runic Efficiency over Treasure Goblins.

You can alternatively max out the Ruthless Ranger talent rather than Consistency if you want a higher maximum potential DPS with, rather than more consistent DPS.

Talent build

Tier 1


Double
Cast

Fluid
Strikes

Quick
Shot

Boner
Boost

Deft
Strikes
1/1 Locked Locked 0/5 4/5

Tier 2


Combat
XP

Menacing
Mage

Elementalist

Feral
fighter

Giant
Slayer
5/5 1/5 0/5 Locked Locked

Ruthless
Ranger

Headshot

Bloodworm

Resilience I

Heart
Rate
Locked Locked 0/1 0/5 0/10

Consistency

Fortification

Antifire

Antipoison

Devout
5/5 0/5 0/5 0/5 0/5

Renewal
0/5

Tier 3


Porcupine

Unnatural
Selection

Treasure
Goblins

Draining
Strikes

Exploding
Attacks
0/5 0/5 5/5 0/5 0/5

Holey
Vestments

Bottomless
Quiver

Runic
Efficiency
0/5 0/5 0/5