Weaknesses: Difference between revisions

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A number of NPCs now have weaknesses to certain types of attack styles.
When exploiting a weakness of an NPC, by using the appropriate attack style(s) (NPCs can have many weaknesses), there will be two bonus effects: Depending on how weak the NPC is to that type:
* You will gain up to 10 extra min hit. 50% stab weakness = +5 min hit.
* You will bypass a certain amount of damage mitigation, meaning you can more effectively fight higher level/tier enemies.
==NPC Weaknesses==
table
[[Category:Guides]]
[[Category:Guides]]

Revision as of 21:44, 9 March 2025

A number of NPCs now have weaknesses to certain types of attack styles.

When exploiting a weakness of an NPC, by using the appropriate attack style(s) (NPCs can have many weaknesses), there will be two bonus effects: Depending on how weak the NPC is to that type:

  • You will gain up to 10 extra min hit. 50% stab weakness = +5 min hit.
  • You will bypass a certain amount of damage mitigation, meaning you can more effectively fight higher level/tier enemies.

NPC Weaknesses

table