Infernal Artifacts League: Difference between revisions
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===Player Restrictions=== | ===Player Restrictions=== | ||
*''To be confirmed.'' | *''To be confirmed.'' | ||
Revision as of 23:05, 11 November 2026
Overview
The August Infernal Artifacts League is a temporary game mode. Equipment drops with a rarity and a set of random bonus effects called Affixes. Players reshape that equipment at the Artisan's Forge, collect Demonic Powers, and unlock Relics as they earn League points.
| Date | UTC | EST (UTC−5) | |
|---|---|---|---|
| Start | Nov. 19 | 6:00PM | 1:00PM |
| End | TBD | TBD | TBD |
The League adds the following systems:
| System | Summary | Main article |
|---|---|---|
| Affixes and rarities | Random bonus effects on equipment. Rarity, item level, and item type decide what an item can roll. | Affixes |
| Artisan's Forge | Melt unwanted gear for materials, then spend the materials to improve, transplant, and masterwork affixes. | Artisan's Forge |
| Demonic Powers | Special effects on high-rarity items. Extract a power to bank it in the Demonic Codex. | Demonic Powers |
| Skilling outfits | Skilling gear rolls its own affixes. Upgrade outfit pieces at the Outfitter's Bench. | Outfitter's Bench |
| Relics | Buffs that unlock by League Tier. Each tier also grants passive effects. | Relics |
Rules
Player Restrictions
- To be confirmed.
Group Ironman Changes
- To be confirmed.
Other Restrictions
- To be confirmed.
Donations
- To be confirmed.
Affixes and Rarities
Main Article: Infernal Artifacts League/Affixes

Affixes are bonus effects that roll on equipment. Every equippable item with stats can carry affixes. Affixes are the main source of character power in the League.
Three rules decide what an item can roll:
- Rarity sets how many affixes the item has.
- Item level sets how strong each affix can be.
- Item type sets which families of affixes can appear.
Rarity
Rarity sets the number of affixes. Rarity also caps how many affixes can come from each category.
| Rarity | Affixes | Max offence | Max defence | Max utility |
|---|---|---|---|---|
| Common | 0 | – | – | – |
| Uncommon | 1–2 | – | – | – |
| Rare | 2–3 | 2 | 2 | 1 |
| Epic | 3–4 | 2 | 2 | 2 |
| Legendary | 5–6 | 3 | 3 | 2 |
Ancient and Primal
High-rarity items have a small chance to roll a stronger variant.
| Variant | Chance | Effect |
|---|---|---|
| Ancient | 1% of Epic and Legendary items | +20% to every affix |
| Primal | 0.1% of Legendary items |
|
Item level and item type
- Each affix has up to five tiers. Each tier has a value range and a minimum item level.
- An item rolls only the tiers at or below its item level.
- The equipment slot decides which affix families can roll. Affixes belong to one of four categories: Offence, Defence, Utility, and Skilling.
- The in-game Affix Guide lists every affix, its tiers, and the slots that can roll it.
Artisan's Forge
Main Article: Infernal Artifacts League/Artisan's Forge

The Artisan's Forge reshapes affixed gear. Use the Demonic Anvil to open the Forge interface. Each function unlocks at a League Tier.
| Function | Unlocks at | Effect |
|---|---|---|
| Melt | League Tier 1 | Destroy items for materials. |
| Improve | League Tier 1 | Upgrade affix values on items. |
| Transplant | League Tier 3 | Move affixes between items. |
| Masterwork | League Tier 5 | Final affix boosts. |
Melt
- Melt breaks down affixed gear into materials. Melted items are destroyed.
- Bulk buttons add every item of a rarity to the crucible. Locked items are safe from bulk addition.
- Melting an item with an unbanked Demonic Power does not add the power to your Demonic Codex.
Improve
- Each affix progresses from Tier I to Tier V. Each tier has
10micro-steps. - Upgrades have a
100%success rate. Upgrades never fail or break your equipment. - Costs scale with tier. Low tiers require Upgrade gems and Forge Dust. Tier IV and Tier V require Forge Cores.
Materials
| Material | Source | Use |
|---|---|---|
| Forge Dust | Melt | Improve |
| Upgrade gems | Melt | Improve, low tiers |
| Forge Cores | Melt | Improve, Tier IV and Tier V |
| Brimstone Thread | Melt | Trim skilling outfits |
Demonic Powers
Main Article: Infernal Artifacts League/Demonic Powers
A Demonic Power is a special effect on an item, separate from its affixes. The item tooltip lists the power below the affixes.
- Extract a power to bank it in your Demonic Codex.
- The Melt interface labels each power as Unbanked Power or Already Banked.
- You must choose one: melt the item for materials or extract the power.
Skilling Outfits
Main Article: Infernal Artifacts League/Outfitter's Bench

Skilling tools and skilling outfits roll skilling affixes only. The category caps do not apply to skilling gear. The affix count still follows the rarity.
- Buy skilling outfits with skilling tokens.
- Skilling affixes are active while the item is equipped or stored in the tool belt. Affixes from both sources stack.
- Use the Outfitter's Bench to upgrade an outfit piece. Each upgrade raises the item level, which raises the ceiling for its affixes.
| Grade | Suffix | Item level |
|---|---|---|
| Normal | – | 10 |
| Trimmed | (t) | 40 |
| Gilded | (g) | 70 |
| Stitched | (d) | 100 |
When you upgrade a piece, choose one of two options:
- Reroll gives the piece a fresh rarity and fresh affixes at the new item level. This option has no extra cost.
- Keep scales the current rarity and affixes up to the new item level. This option costs extra Upgrade gems and Forge Cores.
Relics
Relics unlock by League Tier. Each player chooses one relic per tier. Every player also receives the passive effects of each tier.
Tier 1
Main Article: Infernal Artifacts League/Tier 1 Relics
Passive Effects:
- 100% drop rate bonus
- 10x XP rate
- Beginner clues complete 5x faster
- 100 gathering repetitions per action
- 1.5x chance to successfully gather
- 75% for gathering nodes not to deplete
- Auto-bank slayer parts, currencies, herbs, and seeds
| Icon | Name | Effect |
|---|---|---|
![]() |
Runic Warding |
|
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Fluxious |
|
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Man of Wood |
|
Other revealed relics
| Icon | Name | Effect |
|---|---|---|
![]() |
Fortune |
|



