Infernal Artifacts League/Outfitter's Bench: Difference between revisions
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The Tier 1 passive effects.

The Runic Warding relic description.

The Fluxious relic description.

The Man of Wood relic description.
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'''Tier 1 Relics''' are the first set of relics in the [[Infernal Artifacts League]]. Each player chooses one of three relics: '''Runic Warding''', '''Fluxious''', or '''Man of Wood'''. Every player also receives the Tier 1 passive effects. | |||
<!-- TODO: Add the point requirement for Tier 1. The video does not state it. --> | |||
<!-- EDITOR NOTE: This page uses the on-screen relic cards only. The video narration was not transcribed. Check the narration for extra details before publishing. --> | |||
== Passive effects == | |||
[[File:Tier 1 Passives card.png|thumb|250px|The Tier 1 passive effects.]] | |||
All players receive the following effects at Tier 1: | |||
* +100% drop rate | |||
* 10x XP rate | |||
* Beginner clues complete 5x faster | |||
* 100 gathering actions before stopping | |||
* 1.5x chance to successfully gather | |||
* 75% chance for gathering nodes not to deplete | |||
* Automatically bank [[monster parts|slayer parts]], currencies, herbs, and seeds | |||
== Relics == | |||
Each Tier 1 relic supports a different group of skills. Each relic also adds a way to earn [[Skilling token|skilling tokens]]. | |||
{| class="wikitable lighttable" | |||
! Icon !! Relic !! Skills !! Skilling token sources | |||
|- | |||
| [[File:Runic_warding_perk.png|center|50px]] | |||
| '''[[#Runic Warding|Runic Warding]]''' | |||
| [[Runecrafting]], [[Warding]] | |||
| | |||
* 1 token per 10 Runecrafting XP, including XP from Warding | |||
* 75x tokens from mining essence | |||
* 50x tokens from gathering essence shards | |||
|- | |||
| [[File:Fluxious_perk.png|center|50px]] | |||
| '''[[#Fluxious|Fluxious]]''' | |||
| [[Smithing]], [[Mining]] | |||
| | |||
* 1 token per 10 Smithing XP | |||
* 50% more tokens while mining | |||
|- | |||
| [[File:Man_of_wood_perk.png|center|50px]] | |||
| '''[[#Man of Wood|Man of Wood]]''' | |||
| [[Fletching]], [[Woodcutting]] | |||
| | |||
* 1 token per 5 Fletching XP | |||
* 1 token per 5 Woodcutting XP | |||
|} | |||
=== Runic Warding === | |||
[[File:Runic Warding relic card.png|thumb|250px|The Runic Warding relic description.]] | |||
'''Runic Warding''' removes rune and thread costs from recipes and automates rune production. | |||
* Crafting recipes no longer require runes. | |||
* No recipe requires ordinary thread, mystic thread, or [[Brimstone Thread|brimstone thread]]. | |||
* Manual runecrafting saves 95% of essence and banks all runes. | |||
* Mined essence turns itself into mixed runes. | |||
** This effect is toggleable and is on by default. | |||
* You gain 1 skilling token per 10 Runecrafting XP, including XP from Warding. | |||
* Mining essence awards 75x skilling tokens. | |||
* Gathering essence shards awards 50x skilling tokens. | |||
<div style="clear:both;"></div> | |||
=== Fluxious === | |||
[[File:Fluxious relic card.png|thumb|250px|The Fluxious relic description.]] | |||
'''Fluxious''' removes dust and flux costs from recipes and rewards Smithing and Mining. | |||
* Crafting recipes no longer require coal dust, granite dust, or luminite flux. | |||
* Smithing an item from bars has a 5% chance to grant 50 extra bars of the same type. | |||
* Switching to a new ore always succeeds on the first swing. | |||
** This effect does not apply to mixed rocks, such as gem rocks. | |||
* You gain 1 skilling token per 10 Smithing XP. | |||
* You gain 50% more skilling tokens while mining. | |||
<div style="clear:both;"></div> | |||
=== Man of Wood === | |||
[[File:Man of Wood relic card.png|thumb|250px|The Man of Wood relic description.]] | |||
'''Man of Wood''' removes component costs from Fletching and adds bonus ammunition parts to Woodcutting. | |||
* Fletching no longer needs bow strings, crossbow strings, feathers, or arrow shafts. | |||
* No recipe requires ordinary thread, mystic thread, or [[Brimstone Thread|brimstone thread]]. | |||
* Bonus arrowheads, dart tips, and javelin heads go to your bank while you gather and craft. | |||
* Chopping trees grants bonus headless arrows and matching arrow tips. | |||
** Olympian logs grant Olympian shafts. | |||
* Leather from monsters drops in noted form, in 10x the normal quantity. | |||
* You gain 1 skilling token per 5 Fletching XP and 1 skilling token per 5 Woodcutting XP. | |||
<div style="clear:both;"></div> | |||
== See also == | |||
* [[Infernal Artifacts League]] | |||
* [[Infernal Artifacts League/Fortune|Fortune]] | |||
* [[Infernal Artifacts League/Artisan's Forge|Artisan's Forge]] | |||
[[Category:Infernal Artifacts League]] | |||
[[Category:Relics]] | |||
Revision as of 22:47, 11 November 2026
Tier 1 Relics are the first set of relics in the Infernal Artifacts League. Each player chooses one of three relics: Runic Warding, Fluxious, or Man of Wood. Every player also receives the Tier 1 passive effects.
Passive effects

All players receive the following effects at Tier 1:
- +100% drop rate
- 10x XP rate
- Beginner clues complete 5x faster
- 100 gathering actions before stopping
- 1.5x chance to successfully gather
- 75% chance for gathering nodes not to deplete
- Automatically bank slayer parts, currencies, herbs, and seeds
Relics
Each Tier 1 relic supports a different group of skills. Each relic also adds a way to earn skilling tokens.
| Icon | Relic | Skills | Skilling token sources |
|---|---|---|---|
![]() |
Runic Warding | Runecrafting, Warding |
|
![]() |
Fluxious | Smithing, Mining |
|
![]() |
Man of Wood | Fletching, Woodcutting |
|
Runic Warding

Runic Warding removes rune and thread costs from recipes and automates rune production.
- Crafting recipes no longer require runes.
- No recipe requires ordinary thread, mystic thread, or brimstone thread.
- Manual runecrafting saves 95% of essence and banks all runes.
- Mined essence turns itself into mixed runes.
- This effect is toggleable and is on by default.
- You gain 1 skilling token per 10 Runecrafting XP, including XP from Warding.
- Mining essence awards 75x skilling tokens.
- Gathering essence shards awards 50x skilling tokens.
Fluxious

Fluxious removes dust and flux costs from recipes and rewards Smithing and Mining.
- Crafting recipes no longer require coal dust, granite dust, or luminite flux.
- Smithing an item from bars has a 5% chance to grant 50 extra bars of the same type.
- Switching to a new ore always succeeds on the first swing.
- This effect does not apply to mixed rocks, such as gem rocks.
- You gain 1 skilling token per 10 Smithing XP.
- You gain 50% more skilling tokens while mining.
Man of Wood

Man of Wood removes component costs from Fletching and adds bonus ammunition parts to Woodcutting.
- Fletching no longer needs bow strings, crossbow strings, feathers, or arrow shafts.
- No recipe requires ordinary thread, mystic thread, or brimstone thread.
- Bonus arrowheads, dart tips, and javelin heads go to your bank while you gather and craft.
- Chopping trees grants bonus headless arrows and matching arrow tips.
- Olympian logs grant Olympian shafts.
- Leather from monsters drops in noted form, in 10x the normal quantity.
- You gain 1 skilling token per 5 Fletching XP and 1 skilling token per 5 Woodcutting XP.


