Thermonuclear Smoke Devil (Echo): Difference between revisions

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| [[File:echo_thermy.png|32px]]
| [[File:echo_thermy.png|32px]]
| [[Pets|Echo Thermy]]
| [[Pets|Echo Thermy]]
|}
==Achievements==
{| class="wikitable sortable lighttable"
! Name !! Description !! Tier !! Rewards
|-
| Cinder Resonance || Defeat the Echo Thermonuclear Smoke Devil for the first time. The fight revolves around three mechanics: dancing between the 12 resonance tiles while flicking the matching prayer for each orb, running to the arena edge during the special-attack charge to reduce damage, and — during that charge — striking the boss with the style you want it to protect against for the next cycle. || Starter || 500,000x Coins
|-
| Smoke Stalker || Defeat the Echo Thermonuclear Smoke Devil 10 times. || Starter || 500,000x Coins, 1x 1k XP lamp
|-
| Tile Dancer || Defeat the Echo Thermonuclear Smoke Devil 50 times. || Apprentice || 1,250,000x Coins, 1x 2k XP lamp
|-
| Resonance Master || Defeat the Echo Thermonuclear Smoke Devil 150 times. || Adept || 2,500,000x Coins, 1x 10k XP lamp
|-
| Perfect Flicks || Defeat the Echo Thermonuclear Smoke Devil without missing an orb protection prayer — Protect from Missiles for red orbs, Protect from Magic for blue. || Expert || 5,000,000x Coins, 1x 10k XP lamp
|-
| Safe Distance || Defeat the Echo Thermonuclear Smoke Devil without taking more than 30 damage from any single special attack. When the headbar starts filling, run to the edge of the arena — damage scales inversely with distance. || Expert || 5,000,000x Coins, 1x 10k XP lamp
|-
| Never Off the Ring || Defeat the Echo Thermonuclear Smoke Devil with every orb landing while you're standing on the resonance ring. Depleted ring tiles still count as being on the ring. || Master || 5,000,000x Coins, 1x 10k XP lamp
|-
| Style Swap Trilogy || Defeat the Echo Thermonuclear Smoke Devil while striking the boss with all three combat styles (melee, ranged, magic) during its special-charge windows in a single run. Each hit during a charge window sets the boss's next overhead prayer to that style — land at least one hit with each style before the boss dies. || Master || 5,000,000x Coins, 1x 10k XP lamp
|-
| Tempo Strike || Defeat the Echo Thermonuclear Smoke Devil in under 3 minutes of boss-fight time. || Master || 5,000,000x Coins, 1x 10k XP lamp
|}
|}


==References==
==References==
[[Category:Bosses]]
[[Category:Bosses]]

Revision as of 04:24, 16 June 2026

Thermonuclear Smoke Devil (Echo)
Combat level 301
Tier 115
Boss Yes
Species None
Combat info
Max hit 53
Aggressive No
Attack style Ranged
Attack speed 4 ticks (2.4 seconds)
Slayer info
Assigned by Nixite
Task Size 75 - 100 (non-boss)
3 - 35 (boss)
Combat levels
5900 483 86 898 483 483
Combat stats
+760 +328 +760 +328 +760 +328
Melee defence
+836 +836 +836
Other defences
+836 +836
Weaknesses
PoweredStaff
50%


Thermonuclear Smoke Devil (Echo) does not have a Slayer requirement to kill.


Drops

Always (always)

Image Item Quantity
Coal dust 100 - 200
Superior big bones 4

Boss drops (common/uncommon) (8/105)

Image Item Quantity
Coins 115,000 - 575,000
Prayer potion(4) 25 - 50
Super restore(4) 10 - 15
Super combat potion(4) 10 - 15
Noxifer 21 - 35
Buchu leaf 21 - 35
Cicely 21 - 35
Major combat XP token 1
Major skilling XP token 1
Minor combat XP token 2
Minor skilling XP token 2
Upgrade gems 575 - 1,725
Boss token 80 - 230

Boss drops (rare/super-rare)

Image Item Quantity
Dragon bones 250 - 1,000
Coins 3,450,000 - 5,750,000
Onyx 1 - 3
Zenyte 1
Prayer enhance (+)(4) 10 - 30
Overload (+)(4) 10 - 30
Superior dragon bones 120 - 350
Major combat XP token 5
Major skilling XP token 5
Superior bones 350 - 750
Superior big bones 250 - 400
$10 Bond 1
$5 Bond 1
Talent respec token 1

Rare

Image Item Quantity
Mystic smoke staff 1
Quadrant head 1
Occult gem 1

Regular (always)

Image Item Quantity
Prayer potion(1) 6
Cooked karambwan 6
Infinity cloth 10

Pet Drops

Pet (1/500)

Image Pet
Echo Thermy

Achievements

Name Description Tier Rewards
Cinder Resonance Defeat the Echo Thermonuclear Smoke Devil for the first time. The fight revolves around three mechanics: dancing between the 12 resonance tiles while flicking the matching prayer for each orb, running to the arena edge during the special-attack charge to reduce damage, and — during that charge — striking the boss with the style you want it to protect against for the next cycle. Starter 500,000x Coins
Smoke Stalker Defeat the Echo Thermonuclear Smoke Devil 10 times. Starter 500,000x Coins, 1x 1k XP lamp
Tile Dancer Defeat the Echo Thermonuclear Smoke Devil 50 times. Apprentice 1,250,000x Coins, 1x 2k XP lamp
Resonance Master Defeat the Echo Thermonuclear Smoke Devil 150 times. Adept 2,500,000x Coins, 1x 10k XP lamp
Perfect Flicks Defeat the Echo Thermonuclear Smoke Devil without missing an orb protection prayer — Protect from Missiles for red orbs, Protect from Magic for blue. Expert 5,000,000x Coins, 1x 10k XP lamp
Safe Distance Defeat the Echo Thermonuclear Smoke Devil without taking more than 30 damage from any single special attack. When the headbar starts filling, run to the edge of the arena — damage scales inversely with distance. Expert 5,000,000x Coins, 1x 10k XP lamp
Never Off the Ring Defeat the Echo Thermonuclear Smoke Devil with every orb landing while you're standing on the resonance ring. Depleted ring tiles still count as being on the ring. Master 5,000,000x Coins, 1x 10k XP lamp
Style Swap Trilogy Defeat the Echo Thermonuclear Smoke Devil while striking the boss with all three combat styles (melee, ranged, magic) during its special-charge windows in a single run. Each hit during a charge window sets the boss's next overhead prayer to that style — land at least one hit with each style before the boss dies. Master 5,000,000x Coins, 1x 10k XP lamp
Tempo Strike Defeat the Echo Thermonuclear Smoke Devil in under 3 minutes of boss-fight time. Master 5,000,000x Coins, 1x 10k XP lamp

References