Talents/Skilling talent tree: Difference between revisions

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|heading4=Required For
|heading4=Required For
|heading5=Restricts
|heading5=Restricts
|row1cell1=[[File:Skilling_xp.png]]<br>Skilling XP
|row1cell1=[[File:Skilling_xp.png|50px|center]]<br>Skilling XP
|row1cell2=Gain additional XP in non-combat skills.<br><br>1 point: +5% XP<br>2 points: +10% XP<br>3 points: +15% XP<br>4 points: +20% XP<br>5 points: +25% XP
|row1cell2=Gain additional XP in non-combat skills.<br><br>1 point: +5% XP<br>2 points: +10% XP<br>3 points: +15% XP<br>4 points: +20% XP<br>5 points: +25% XP
|row1cell3=5
|row1cell3=5
|row1cell4=
|row1cell4=
|row1cell5=
|row1cell5=
|row2cell1=[[File:Persistent_gatherer.png]]<br>Persistent Gatherer
|row2cell1=[[File:Persistent_gatherer.png|50px|center]]<br>Persistent Gatherer
|row2cell2=Increase the number of repetitions while gathering, increasing the amount of time before you need to interact with the resource to start gathering again.<br><br>The base amount of repetitions is 28.<br>This applies to:<br>Mining rocks<br>Chopping trees<br>Fishing spots<br>Pickpocketing<br>Stealing from stalls<br><br>1 point: up to 35 repetitions<br>2 points: up to 42 repetitions<br>3 points: up to 50 repetitions<br>4 points: up to 60 repetitions<br>5 points: up to 75 repetitions
|row2cell2=Increase the number of repetitions while gathering, increasing the amount of time before you need to interact with the resource to start gathering again.<br><br>The base amount of repetitions is 28.<br>This applies to:<br>Mining rocks<br>Chopping trees<br>Fishing spots<br>Pickpocketing<br>Stealing from stalls<br><br>1 point: up to 35 repetitions<br>2 points: up to 42 repetitions<br>3 points: up to 50 repetitions<br>4 points: up to 60 repetitions<br>5 points: up to 75 repetitions
|row2cell3=5
|row2cell3=5
|row2cell4=
|row2cell4=
|row2cell5=
|row2cell5=
|row3cell1=[[File:Gathering_prodigy.png]]<br>Gathering Prodigy
|row3cell1=[[File:Gathering_prodigy.png|50px|center]]<br>Gathering Prodigy
|row3cell2=Reduce the level required to gather a resource.<br><br>1 point: -2 levels<br>2 points: -4 levels<br>3 points: -6 levels<br>4 points: -8 levels<br>5 points: -10 levels
|row3cell2=Reduce the level required to gather a resource.<br><br>1 point: -2 levels<br>2 points: -4 levels<br>3 points: -6 levels<br>4 points: -8 levels<br>5 points: -10 levels
|row3cell3=5
|row3cell3=5
|row3cell4=
|row3cell4=
|row3cell5=
|row3cell5=
|row4cell1=[[File:Expedited_production.png]]<br>Expedited Production
|row4cell1=[[File:Expedited_production.png|50px|center]]<br>Expedited Production
|row4cell2=Chance to immediately craft all queued items.<br><br>1 point: 5% chance<br>2 points: 7% chance<br>3 points: 10% chance<br>4 points: 15% chance<br>5 points: 22% chance
|row4cell2=Chance to immediately craft all queued items.<br><br>1 point: 5% chance<br>2 points: 7% chance<br>3 points: 10% chance<br>4 points: 15% chance<br>5 points: 22% chance
|row4cell3=5
|row4cell3=5
|row4cell4=
|row4cell4=
|row4cell5=
|row4cell5=
|row5cell1=[[File:Production_prodigy.png]]<br>Production Prodigy
|row5cell1=[[File:Production_prodigy.png|50px|center]]<br>Production Prodigy
|row5cell2=Reduce the level required to craft items.<br><br>1 point: -2 levels<br>2 points: -4 levels<br>3 points: -6 levels<br>4 points: -8 levels<br>5 points: -10 levels
|row5cell2=Reduce the level required to craft items.<br><br>1 point: -2 levels<br>2 points: -4 levels<br>3 points: -6 levels<br>4 points: -8 levels<br>5 points: -10 levels
|row5cell3=5
|row5cell3=5
|row5cell4=
|row5cell4=
|row5cell5=
|row5cell5=
|row6cell1=[[File:Ingredient_saver_(ii).png]]<br>Ingredient Saver (II)
|row6cell1=[[File:Ingredient_saver_(ii).png|50px|center]]<br>Ingredient Saver (II)
|row6cell2=Increase the amount of ingredients saved by Ingredient Saver I.<br><br>1 point: 17% saved<br>2 points: 24% saved<br>3 points: 31% saved<br>4 points: 38% saved<br>5 points: 45% saved<br><br>Rounded up to the nearest whole number.
|row6cell2=Increase the amount of ingredients saved by Ingredient Saver I.<br><br>1 point: 17% saved<br>2 points: 24% saved<br>3 points: 31% saved<br>4 points: 38% saved<br>5 points: 45% saved<br><br>Rounded up to the nearest whole number.
|row6cell3=5
|row6cell3=5
|row6cell4=
|row6cell4=
|row6cell5=
|row6cell5=
|row7cell1=[[File:Sleepy_gatherer.png]]<br>Sleepy Gatherer
|row7cell1=[[File:Sleepy_gatherer.png|50px|center]]<br>Sleepy Gatherer
|row7cell2=Increased XP gained when gathering in the AFK Zone.<br><br>1 point: +10%<br>2 points: +21%<br>3 points: +33%<br>4 points: +45%<br>5 points: +60%
|row7cell2=Increased XP gained when gathering in the AFK Zone.<br><br>1 point: +10%<br>2 points: +21%<br>3 points: +33%<br>4 points: +45%<br>5 points: +60%
|row7cell3=5
|row7cell3=5
|row7cell4=
|row7cell4=
|row7cell5=
|row7cell5=
|row8cell1=[[File:Sleepy_crafter.png]]<br>Sleepy Crafter
|row8cell1=[[File:Sleepy_crafter.png|50px|center]]<br>Sleepy Crafter
|row8cell2=Increased XP gained when crafting in the AFK Zone.<br><br>1 point: +10%<br>2 points: +21%<br>3 points: +33%<br>4 points: +45%<br>5 points: +60%
|row8cell2=Increased XP gained when crafting in the AFK Zone.<br><br>1 point: +10%<br>2 points: +21%<br>3 points: +33%<br>4 points: +45%<br>5 points: +60%
|row8cell3=5
|row8cell3=5
|row8cell4=
|row8cell4=
|row8cell5=
|row8cell5=
|row9cell1=[[File:Bracelet_boost.png]]<br>Bracelet Boost
|row9cell1=[[File:Bracelet_boost.png|50px|center]]<br>Bracelet Boost
|row9cell2=Increased proc chance for bracelets of slaughter and expeditious bracelets.<br><br>1 point: 10% chance<br>2 points: 14% chance<br>3 points: 18% chance<br>4 points: 24% chance<br>5 points: 30% chance<br>This is a multiplicative increase.
|row9cell2=Increased proc chance for bracelets of slaughter and expeditious bracelets.<br><br>1 point: 10% chance<br>2 points: 14% chance<br>3 points: 18% chance<br>4 points: 24% chance<br>5 points: 30% chance<br>This is a multiplicative increase.
|row9cell3=5
|row9cell3=5
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|heading4=Required For
|heading4=Required For
|heading5=Restricts
|heading5=Restricts
|row1cell1=[[File:Grace_of_the_elves.png]]<br>Grace of the Elves
|row1cell1=[[File:Grace_of_the_elves.png|50px|center]]<br>Grace of the Elves
|row1cell2=Chance for the Spirit of Seren to spawn and award you with extra resources when gathering.<br><br>1 point: 1/300 chance<br>2 points: 1/250 chance<br>3 points: 1/200 chance<br>4 points: 1/150 chance<br>5 points: 1/100 chance<br><br>The Spirit of Seren will automatically despawn after 1 minute if not interacted with.<br><br>There is a 1 minute cooldown between spawns.
|row1cell2=Chance for the Spirit of Seren to spawn and award you with extra resources when gathering.<br><br>1 point: 1/300 chance<br>2 points: 1/250 chance<br>3 points: 1/200 chance<br>4 points: 1/150 chance<br>5 points: 1/100 chance<br><br>The Spirit of Seren will automatically despawn after 1 minute if not interacted with.<br><br>There is a 1 minute cooldown between spawns.
|row1cell3=5
|row1cell3=5
|row1cell4=Wisdom of Seren<br>Bounty of Seren
|row1cell4=Wisdom of Seren<br>Bounty of Seren
|row1cell5=
|row1cell5=
|row2cell1=[[File:Masterful_gatherer.png]]<br>Masterful Gatherer
|row2cell1=[[File:Masterful_gatherer.png|50px|center]]<br>Masterful Gatherer
|row2cell2=Increase the chance to successfully gather a resource (multiplicative).<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance<br>This is a multiplicative increase.
|row2cell2=Increase the chance to successfully gather a resource (multiplicative).<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance<br>This is a multiplicative increase.
|row2cell3=5
|row2cell3=5
|row2cell4=
|row2cell4=
|row2cell5=
|row2cell5=
|row3cell1=[[File:Food_seasoning_(i).png]]<br>Food Seasoning (I)
|row3cell1=[[File:Food_seasoning_(i).png|50px|center]]<br>Food Seasoning (I)
|row3cell2=Increase the base amount which food heals when eaten.<br><br>1 point: +1 healed<br>2 points: +2 healed<br>3 points: +3 healed<br>4 points: +4 healed<br>5 points: +5 healed<br><br>Base amount increase is applied before the multiplier of Food Seasoning (II).
|row3cell2=Increase the base amount which food heals when eaten.<br><br>1 point: +1 healed<br>2 points: +2 healed<br>3 points: +3 healed<br>4 points: +4 healed<br>5 points: +5 healed<br><br>Base amount increase is applied before the multiplier of Food Seasoning (II).
|row3cell3=5
|row3cell3=5
|row3cell4=Food Seasoning (II)
|row3cell4=Food Seasoning (II)
|row3cell5=
|row3cell5=
|row4cell1=[[File:Buff_bolsterer.png]]<br>Buff Bolsterer
|row4cell1=[[File:Buff_bolsterer.png|50px|center]]<br>Buff Bolsterer
|row4cell2=Chance to reset the timer that reduces buffed stats back down to the skill's max level.<br>i.e. If you drink a super strength potion, this has a chance, when eating food, to reset the 1 minute timer that reduces your strength by 1 until you reach a non-boosted state.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row4cell2=Chance to reset the timer that reduces buffed stats back down to the skill's max level.<br>i.e. If you drink a super strength potion, this has a chance, when eating food, to reset the 1 minute timer that reduces your strength by 1 until you reach a non-boosted state.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row4cell3=5
|row4cell3=5
|row4cell4=
|row4cell4=
|row4cell5=
|row4cell5=
|row5cell1=[[File:Small_mouth.png]]<br>Small Mouth
|row5cell1=[[File:Small_mouth.png|50px|center]]<br>Small Mouth
|row5cell2=Chance to not consume food when eating it.<br><br>NOTE: This does not apply to potions that restore health.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row5cell2=Chance to not consume food when eating it.<br><br>NOTE: This does not apply to potions that restore health.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row5cell3=5
|row5cell3=5
|row5cell4=
|row5cell4=
|row5cell5=
|row5cell5=
|row6cell1=[[File:Fast_eater.png]]<br>Fast Eater
|row6cell1=[[File:Fast_eater.png|50px|center]]<br>Fast Eater
|row6cell2=Chance to not apply the food eating cooldown, allowing you to eat again instantly.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row6cell2=Chance to not apply the food eating cooldown, allowing you to eat again instantly.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row6cell3=5
|row6cell3=5
|row6cell4=
|row6cell4=
|row6cell5=
|row6cell5=
|row7cell1=[[File:Elixir_extractor.png]]<br>Elixir Extractor
|row7cell1=[[File:Elixir_extractor.png|50px|center]]<br>Elixir Extractor
|row7cell2=Chance to harvest potions instead of herbs when farming.<br>Meaty Mixer does apply to this, for a chance to create 4-dose potions instead.<br><br>1 point: 5% chance<br>2 points: 7% chance<br>3 points: 9% chance<br>4 points: 12% chance<br>5 points: 15% chance
|row7cell2=Chance to harvest potions instead of herbs when farming.<br>Meaty Mixer does apply to this, for a chance to create 4-dose potions instead.<br><br>1 point: 5% chance<br>2 points: 7% chance<br>3 points: 9% chance<br>4 points: 12% chance<br>5 points: 15% chance
|row7cell3=5
|row7cell3=5
|row7cell4=
|row7cell4=
|row7cell5=
|row7cell5=
|row8cell1=[[File:Surplus_secondaries.png]]<br>Surplus Secondaries
|row8cell1=[[File:Surplus_secondaries.png|50px|center]]<br>Surplus Secondaries
|row8cell2=Increase herblore secondaries yield when farming.<br>You receive extra XP for extra secondaries farmed.<br><br>1 point: 10% increase<br>2 points: 21% increase<br>3 points: 33% increase<br>4 points: 45% increase<br>5 points: 60% increase
|row8cell2=Increase herblore secondaries yield when farming.<br>You receive extra XP for extra secondaries farmed.<br><br>1 point: 10% increase<br>2 points: 21% increase<br>3 points: 33% increase<br>4 points: 45% increase<br>5 points: 60% increase
|row8cell3=5
|row8cell3=5
|row8cell4=
|row8cell4=
|row8cell5=
|row8cell5=
|row9cell1=[[File:Seed_saver.png]]<br>Seed Saver
|row9cell1=[[File:Seed_saver.png|50px|center]]<br>Seed Saver
|row9cell2=Chance to not consume seeds when planting them while farming.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row9cell2=Chance to not consume seeds when planting them while farming.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row9cell3=5
|row9cell3=5
|row9cell4=
|row9cell4=
|row9cell5=
|row9cell5=
|row10cell1=[[File:Meaty_mixer.png]]<br>Meaty Mixer
|row10cell1=[[File:Meaty_mixer.png|50px|center]]<br>Meaty Mixer
|row10cell2=Chance to mix a 4-dose potion instead of a 3-dose.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row10cell2=Chance to mix a 4-dose potion instead of a 3-dose.<br><br>1 point: 10% chance<br>2 points: 21% chance<br>3 points: 33% chance<br>4 points: 45% chance<br>5 points: 60% chance
|row10cell3=5
|row10cell3=5
|row10cell4=
|row10cell4=
|row10cell5=
|row10cell5=
|row11cell1=[[File:Leaf_blower.png]]<br>Leaf Blower
|row11cell1=[[File:Leaf_blower.png|50px|center]]<br>Leaf Blower
|row11cell2=Increase the number of herbs cleaned per click.<br><br>1 point: 2 herbs<br>2 points: 3 herbs<br>3 points: 5 herbs<br>4 points: 7 herbs<br>5 points: 10 herbs
|row11cell2=Increase the number of herbs cleaned per click.<br><br>1 point: 2 herbs<br>2 points: 3 herbs<br>3 points: 5 herbs<br>4 points: 7 herbs<br>5 points: 10 herbs
|row11cell3=5
|row11cell3=5
|row11cell4=
|row11cell4=
|row11cell5=
|row11cell5=
|row12cell1=[[File:Superior_spawner.png]]<br>Superior Spawner
|row12cell1=[[File:Superior_spawner.png|50px|center]]<br>Superior Spawner
|row12cell2=Increased chance to spawn superior slayer creatures.<br><br>1 point: 10% increase<br>2 points: 14% increase<br>3 points: 18% increase<br>4 points: 24% increase<br>5 points: 30% increase<br>This is a multiplicative increase.
|row12cell2=Increased chance to spawn superior slayer creatures.<br><br>1 point: 10% increase<br>2 points: 14% increase<br>3 points: 18% increase<br>4 points: 24% increase<br>5 points: 30% increase<br>This is a multiplicative increase.
|row12cell3=5
|row12cell3=5
|row12cell4=
|row12cell4=
|row12cell5=
|row12cell5=
|row13cell1=[[File:Point_prowess.png]]<br>Point Prowess
|row13cell1=[[File:Point_prowess.png|50px|center]]<br>Point Prowess
|row13cell2=Gain additional points for completing Slayer tasks.<br><br>1 point: 15% increase<br>2 points: 30% increase<br>3 points: 45% increase<br>4 points: 60% increase<br>5 points: 75% increase
|row13cell2=Gain additional points for completing Slayer tasks.<br><br>1 point: 15% increase<br>2 points: 30% increase<br>3 points: 45% increase<br>4 points: 60% increase<br>5 points: 75% increase
|row13cell3=5
|row13cell3=5
|row13cell4=
|row13cell4=
|row13cell5=
|row13cell5=
|row14cell1=[[File:Runic_empowerment.png]]<br>Runic Empowerment
|row14cell1=[[File:Runic_empowerment.png|50px|center]]<br>Runic Empowerment
|row14cell2=Craft additional runes per essence.<br><br>NOTE: You are awarded extra experience for the additional runes crafted.<br><br>1 point: +1 runes per essence<br>2 points: +2 runes per essence<br>3 points: +3 runes per essence
|row14cell2=Craft additional runes per essence.<br><br>NOTE: You are awarded extra experience for the additional runes crafted.<br><br>1 point: +1 runes per essence<br>2 points: +2 runes per essence<br>3 points: +3 runes per essence
|row14cell3=3
|row14cell3=3
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|heading4=Required For
|heading4=Required For
|heading5=Restricts
|heading5=Restricts
|row1cell1=[[File:Boss_slayer.png]]<br>Boss Slayer
|row1cell1=[[File:Boss_slayer.png|50px|center]]<br>Boss Slayer
|row1cell2=Nixite will now give you the option to be assigned Boss Slayer tasks.
|row1cell2=Nixite will now give you the option to be assigned Boss Slayer tasks.
|row1cell3=1
|row1cell3=1
|row1cell4=
|row1cell4=
|row1cell5=
|row1cell5=
|row2cell1=[[File:Food_seasoning_(ii).png]]<br>Food Seasoning (II)
|row2cell1=[[File:Food_seasoning_(ii).png|50px|center]]<br>Food Seasoning (II)
|row2cell2=Multiply the base amount which food heals when eaten.<br><br>1 point: 10% increase<br>2 points: 17% increase<br>3 points: 24% increase<br>4 points: 32% increase<br>5 points: 40% increase
|row2cell2=Multiply the base amount which food heals when eaten.<br><br>1 point: 10% increase<br>2 points: 17% increase<br>3 points: 24% increase<br>4 points: 32% increase<br>5 points: 40% increase
|row2cell3=5
|row2cell3=5
|row2cell4=
|row2cell4=
|row2cell5=
|row2cell5=
|row3cell1=[[File:Furious_farmer.png]]<br>Furious Farmer
|row3cell1=[[File:Furious_farmer.png|50px|center]]<br>Furious Farmer
|row3cell2=Reduce the time taken for a farm growth cycle to occur.<br><br>1 point: 10% faster<br>2 points: 21% faster<br>3 points: 33% faster<br>4 points: 45% faster<br>5 points: 60% faster
|row3cell2=Reduce the time taken for a farm growth cycle to occur.<br><br>1 point: 10% faster<br>2 points: 21% faster<br>3 points: 33% faster<br>4 points: 45% faster<br>5 points: 60% faster
|row3cell3=5
|row3cell3=5
|row3cell4=
|row3cell4=
|row3cell5=
|row3cell5=
|row4cell1=[[File:Potion_perfection.png]]<br>Potion Perfection
|row4cell1=[[File:Potion_perfection.png|50px|center]]<br>Potion Perfection
|row4cell2=Chance to mix a 3-dose potion instead, when creating an unfinished potion.<br>Meaty Mixer does apply to this, for a chance to create 4-dose potions instead.<br><br>1 point: 5% chance<br>2 points: 7% chance<br>3 points: 9% chance<br>4 points: 12% chance<br>5 points: 15% chance
|row4cell2=Chance to mix a 3-dose potion instead, when creating an unfinished potion.<br>Meaty Mixer does apply to this, for a chance to create 4-dose potions instead.<br><br>1 point: 5% chance<br>2 points: 7% chance<br>3 points: 9% chance<br>4 points: 12% chance<br>5 points: 15% chance
|row4cell3=5
|row4cell3=5
|row4cell4=
|row4cell4=
|row4cell5=
|row4cell5=
|row5cell1=[[File:Task_treasure.png]]<br>Task Treasure
|row5cell1=[[File:Task_treasure.png|50px|center]]<br>Task Treasure
|row5cell2=Increased drop rate when killing creatures that are your Slayer task.<br><br>1 point: 5% increase<br>2 points: 7% increase<br>3 points: 9% increase<br>4 points: 12% increase<br>5 points: 15% increase<br>This is a multiplicative increase.
|row5cell2=Increased drop rate when killing creatures that are your Slayer task.<br><br>1 point: 5% increase<br>2 points: 7% increase<br>3 points: 9% increase<br>4 points: 12% increase<br>5 points: 15% increase<br>This is a multiplicative increase.
|row5cell3=5
|row5cell3=5
|row5cell4=
|row5cell4=
|row5cell5=
|row5cell5=
|row6cell1=[[File:Pointy_helmet.png]]<br>Pointy Helmet
|row6cell1=[[File:Pointy_helmet.png|50px|center]]<br>Pointy Helmet
|row6cell2=Increased accuracy and strength bonus effect of the Slayer Helmet.<br><br>1 point: 10% accuracy and 5% damage increase<br>2 points: 14% accuracy and 7% damage increase<br>3 points: 18% accuracy and 9% damage increase<br>4 points: 24% accuracy and 12% damage increase<br>5 points: 30% accuracy and 15% damage increase<br>These are multiplicative increases.
|row6cell2=Increased accuracy and strength bonus effect of the Slayer Helmet.<br><br>1 point: 10% accuracy and 5% damage increase<br>2 points: 14% accuracy and 7% damage increase<br>3 points: 18% accuracy and 9% damage increase<br>4 points: 24% accuracy and 12% damage increase<br>5 points: 30% accuracy and 15% damage increase<br>These are multiplicative increases.
|row6cell3=5
|row6cell3=5
|row6cell4=
|row6cell4=
|row6cell5=
|row6cell5=
|row7cell1=[[File:Streak_strength.png]]<br>Streak Strength
|row7cell1=[[File:Streak_strength.png|50px|center]]<br>Streak Strength
|row7cell2=Gain additional points for completing Slayer task streaks.<br><br>NOTE: Point Prowess does apply to this, and Point Prowess is applied after.<br><br>1 point: 10% increase<br>2 points: 21% increase<br>3 points: 33% increase<br>4 points: 45% increase<br>5 points: 60% increase
|row7cell2=Gain additional points for completing Slayer task streaks.<br><br>NOTE: Point Prowess does apply to this, and Point Prowess is applied after.<br><br>1 point: 10% increase<br>2 points: 21% increase<br>3 points: 33% increase<br>4 points: 45% increase<br>5 points: 60% increase
|row7cell3=5
|row7cell3=5
|row7cell4=
|row7cell4=
|row7cell5=
|row7cell5=
|row8cell1=[[File:Respawn_rush.png]]<br>Respawn Rush
|row8cell1=[[File:Respawn_rush.png|50px|center]]<br>Respawn Rush
|row8cell2=Chance to instantly respawn the creature you have just slain, if they are your Slayer task.<br><br>NOTE: does not apply to bosses.<br><br>1 point: 10% chance<br>2 points: 14% chance<br>3 points: 18% chance<br>4 points: 24% chance<br>5 points: 30% chance
|row8cell2=Chance to instantly respawn the creature you have just slain, if they are your Slayer task.<br><br>NOTE: does not apply to bosses.<br><br>1 point: 10% chance<br>2 points: 14% chance<br>3 points: 18% chance<br>4 points: 24% chance<br>5 points: 30% chance
|row8cell3=5
|row8cell3=5
|row8cell4=
|row8cell4=
|row8cell5=
|row8cell5=
|row9cell1=[[File:Bonfires.png]]<br>Bonfires
|row9cell1=[[File:Bonfires.png|50px|center]]<br>Bonfires
|row9cell2=Gain the ability to be able to add logs to an existing fire.
|row9cell2=Gain the ability to be able to add logs to an existing fire.
|row9cell3=1
|row9cell3=1
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|heading4=Required For
|heading4=Required For
|heading5=Restricts
|heading5=Restricts
|row1cell1=[[File:Wisdom_of_seren.png]]<br>Wisdom of Seren
|row1cell1=[[File:Wisdom_of_seren.png|50px|center]]<br>Wisdom of Seren
|row1cell2=You are awarded experience instead of resources from Grace of the Elves.<br>You are awarded XP for the entire amount of resources that would have been given.<br><br>1 point: 7% of the experience<br>2 points: 14% of the experience<br>3 points: 21% of the experience<br>4 points: 28% of the experience<br>5 points: 35% of the experience
|row1cell2=You are awarded experience instead of resources from Grace of the Elves.<br>You are awarded XP for the entire amount of resources that would have been given.<br><br>1 point: 7% of the experience<br>2 points: 14% of the experience<br>3 points: 21% of the experience<br>4 points: 28% of the experience<br>5 points: 35% of the experience
|row1cell3=5
|row1cell3=5
|row1cell4=
|row1cell4=
|row1cell5=Bounty of Seren
|row1cell5=Bounty of Seren
|row2cell1=[[File:Bounty_of_seren.png]]<br>Bounty of Seren
|row2cell1=[[File:Bounty_of_seren.png|50px|center]]<br>Bounty of Seren
|row2cell2=Gain more resources from Grace of the Elves.<br><br>1 point: 12% extra resources<br>2 points: 18% extra resources<br>3 points: 25% extra resources<br>4 points: 32% extra resources<br>5 points: 40% extra resources
|row2cell2=Gain more resources from Grace of the Elves.<br><br>1 point: 12% extra resources<br>2 points: 18% extra resources<br>3 points: 25% extra resources<br>4 points: 32% extra resources<br>5 points: 40% extra resources
|row2cell3=5
|row2cell3=5
|row2cell4=
|row2cell4=
|row2cell5=Wisdom of Seren
|row2cell5=Wisdom of Seren
|row3cell1=[[File:Essence_enrichment.png]]<br>Essence Enrichment
|row3cell1=[[File:Essence_enrichment.png|50px|center]]<br>Essence Enrichment
|row3cell2=Chance to bind-random when mining dense essence blocks, but you do not receive any experience.<br><br>NOTE: Infernal gatherer, and other resource processing perks, will provide essence shards and not proc this talent.<br><br>1 point: 20% chance<br>2 points: 40% chance<br>3 points: 60% chance<br>4 points: 80% chance<br>5 points: 100% chance<br>
|row3cell2=Chance to bind-random when mining dense essence blocks, but you do not receive any experience.<br><br>NOTE: Infernal gatherer, and other resource processing perks, will provide essence shards and not proc this talent.<br><br>1 point: 20% chance<br>2 points: 40% chance<br>3 points: 60% chance<br>4 points: 80% chance<br>5 points: 100% chance<br>
|row3cell3=5
|row3cell3=5

Latest revision as of 23:47, 18 March 2025

Tier 1

Each talent level in this tier costs 1 point.

Talent Name Talent Description Max Rank Required For Restricts

Resource Gatherer
Chance to receive 2x the amount of resources when gathering.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
5

Resource Banker
Chance to automatically bank resources when gathering.

NOTE: for UIMs, this will automatically note the items (if applicable) and put them in your inventory.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
5

Speedy Gatherer
Chance to speed up your action when gathering, reducing the wait time by 1 tick.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
5

Infernal Gatherer
Chance to process resources when gathering, awarding you XP in the production skill, and the processed versions of the items.
e.g. Iron ore -> Iron bar and Smithing XP

1 point: 5% chance
2 points: 10% chance
3 points: 15% chance
4 points: 20% chance
5 points: 25% chance
5

Speedy Crafter
Chance to reduce the time taken to craft an item.

1 point: 33% chance for 1 tick reduction
2 points: 66% chance for 1 tick reduction
3 points: Guaranteed 1 tick reduction
4 points: Guaranteed 1 tick & 33% chance for 2 ticks reduction
5 points: Guaranteed 1 tick & 66% chance for 2 ticks reduction
5

Ingredient Saver (I)
Chance to save resources when crafting. Only applies when the base ingredient amount is greater than 1.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance

Chance to save 10% of the resources (rounded up), increased by Ingredient Saver (II).
5 Ingredient Saver (II)

Tier 2

At least 5 talent points must be spent in the previous tier to unlock tier 2 talents. Each talent level in this tier costs 2 points.

Talent Name Talent Description Max Rank Required For Restricts

Skilling XP
Gain additional XP in non-combat skills.

1 point: +5% XP
2 points: +10% XP
3 points: +15% XP
4 points: +20% XP
5 points: +25% XP
5

Persistent Gatherer
Increase the number of repetitions while gathering, increasing the amount of time before you need to interact with the resource to start gathering again.

The base amount of repetitions is 28.
This applies to:
Mining rocks
Chopping trees
Fishing spots
Pickpocketing
Stealing from stalls

1 point: up to 35 repetitions
2 points: up to 42 repetitions
3 points: up to 50 repetitions
4 points: up to 60 repetitions
5 points: up to 75 repetitions
5

Gathering Prodigy
Reduce the level required to gather a resource.

1 point: -2 levels
2 points: -4 levels
3 points: -6 levels
4 points: -8 levels
5 points: -10 levels
5

Expedited Production
Chance to immediately craft all queued items.

1 point: 5% chance
2 points: 7% chance
3 points: 10% chance
4 points: 15% chance
5 points: 22% chance
5

Production Prodigy
Reduce the level required to craft items.

1 point: -2 levels
2 points: -4 levels
3 points: -6 levels
4 points: -8 levels
5 points: -10 levels
5

Ingredient Saver (II)
Increase the amount of ingredients saved by Ingredient Saver I.

1 point: 17% saved
2 points: 24% saved
3 points: 31% saved
4 points: 38% saved
5 points: 45% saved

Rounded up to the nearest whole number.
5

Sleepy Gatherer
Increased XP gained when gathering in the AFK Zone.

1 point: +10%
2 points: +21%
3 points: +33%
4 points: +45%
5 points: +60%
5

Sleepy Crafter
Increased XP gained when crafting in the AFK Zone.

1 point: +10%
2 points: +21%
3 points: +33%
4 points: +45%
5 points: +60%
5

Bracelet Boost
Increased proc chance for bracelets of slaughter and expeditious bracelets.

1 point: 10% chance
2 points: 14% chance
3 points: 18% chance
4 points: 24% chance
5 points: 30% chance
This is a multiplicative increase.
5

Tier 3

At least 25 talent points must be spent in the previous tiers to unlock tier 3 talents. Each talent level in this tier costs 3 points.

Talent Name Talent Description Max Rank Required For Restricts

Grace of the Elves
Chance for the Spirit of Seren to spawn and award you with extra resources when gathering.

1 point: 1/300 chance
2 points: 1/250 chance
3 points: 1/200 chance
4 points: 1/150 chance
5 points: 1/100 chance

The Spirit of Seren will automatically despawn after 1 minute if not interacted with.

There is a 1 minute cooldown between spawns.
5 Wisdom of Seren
Bounty of Seren

Masterful Gatherer
Increase the chance to successfully gather a resource (multiplicative).

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
This is a multiplicative increase.
5

Food Seasoning (I)
Increase the base amount which food heals when eaten.

1 point: +1 healed
2 points: +2 healed
3 points: +3 healed
4 points: +4 healed
5 points: +5 healed

Base amount increase is applied before the multiplier of Food Seasoning (II).
5 Food Seasoning (II)

Buff Bolsterer
Chance to reset the timer that reduces buffed stats back down to the skill's max level.
i.e. If you drink a super strength potion, this has a chance, when eating food, to reset the 1 minute timer that reduces your strength by 1 until you reach a non-boosted state.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
5

Small Mouth
Chance to not consume food when eating it.

NOTE: This does not apply to potions that restore health.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
5

Fast Eater
Chance to not apply the food eating cooldown, allowing you to eat again instantly.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
5

Elixir Extractor
Chance to harvest potions instead of herbs when farming.
Meaty Mixer does apply to this, for a chance to create 4-dose potions instead.

1 point: 5% chance
2 points: 7% chance
3 points: 9% chance
4 points: 12% chance
5 points: 15% chance
5

Surplus Secondaries
Increase herblore secondaries yield when farming.
You receive extra XP for extra secondaries farmed.

1 point: 10% increase
2 points: 21% increase
3 points: 33% increase
4 points: 45% increase
5 points: 60% increase
5

Seed Saver
Chance to not consume seeds when planting them while farming.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
5

Meaty Mixer
Chance to mix a 4-dose potion instead of a 3-dose.

1 point: 10% chance
2 points: 21% chance
3 points: 33% chance
4 points: 45% chance
5 points: 60% chance
5

Leaf Blower
Increase the number of herbs cleaned per click.

1 point: 2 herbs
2 points: 3 herbs
3 points: 5 herbs
4 points: 7 herbs
5 points: 10 herbs
5

Superior Spawner
Increased chance to spawn superior slayer creatures.

1 point: 10% increase
2 points: 14% increase
3 points: 18% increase
4 points: 24% increase
5 points: 30% increase
This is a multiplicative increase.
5

Point Prowess
Gain additional points for completing Slayer tasks.

1 point: 15% increase
2 points: 30% increase
3 points: 45% increase
4 points: 60% increase
5 points: 75% increase
5

Runic Empowerment
Craft additional runes per essence.

NOTE: You are awarded extra experience for the additional runes crafted.

1 point: +1 runes per essence
2 points: +2 runes per essence
3 points: +3 runes per essence
3

Tier 4

At least 55 talent points must be spent in the previous tiers to unlock tier 4 talents. Each talent level in this tier costs 4 points.

Talent Name Talent Description Max Rank Required For Restricts

Boss Slayer
Nixite will now give you the option to be assigned Boss Slayer tasks. 1

Food Seasoning (II)
Multiply the base amount which food heals when eaten.

1 point: 10% increase
2 points: 17% increase
3 points: 24% increase
4 points: 32% increase
5 points: 40% increase
5

Furious Farmer
Reduce the time taken for a farm growth cycle to occur.

1 point: 10% faster
2 points: 21% faster
3 points: 33% faster
4 points: 45% faster
5 points: 60% faster
5

Potion Perfection
Chance to mix a 3-dose potion instead, when creating an unfinished potion.
Meaty Mixer does apply to this, for a chance to create 4-dose potions instead.

1 point: 5% chance
2 points: 7% chance
3 points: 9% chance
4 points: 12% chance
5 points: 15% chance
5

Task Treasure
Increased drop rate when killing creatures that are your Slayer task.

1 point: 5% increase
2 points: 7% increase
3 points: 9% increase
4 points: 12% increase
5 points: 15% increase
This is a multiplicative increase.
5

Pointy Helmet
Increased accuracy and strength bonus effect of the Slayer Helmet.

1 point: 10% accuracy and 5% damage increase
2 points: 14% accuracy and 7% damage increase
3 points: 18% accuracy and 9% damage increase
4 points: 24% accuracy and 12% damage increase
5 points: 30% accuracy and 15% damage increase
These are multiplicative increases.
5

Streak Strength
Gain additional points for completing Slayer task streaks.

NOTE: Point Prowess does apply to this, and Point Prowess is applied after.

1 point: 10% increase
2 points: 21% increase
3 points: 33% increase
4 points: 45% increase
5 points: 60% increase
5

Respawn Rush
Chance to instantly respawn the creature you have just slain, if they are your Slayer task.

NOTE: does not apply to bosses.

1 point: 10% chance
2 points: 14% chance
3 points: 18% chance
4 points: 24% chance
5 points: 30% chance
5

Bonfires
Gain the ability to be able to add logs to an existing fire. 1

Tier 5

At least 105 talent points must be spent in the previous tiers to unlock tier 5 talents. Each talent level in this tier costs 6 points.

Talent Name Talent Description Max Rank Required For Restricts

Wisdom of Seren
You are awarded experience instead of resources from Grace of the Elves.
You are awarded XP for the entire amount of resources that would have been given.

1 point: 7% of the experience
2 points: 14% of the experience
3 points: 21% of the experience
4 points: 28% of the experience
5 points: 35% of the experience
5 Bounty of Seren

Bounty of Seren
Gain more resources from Grace of the Elves.

1 point: 12% extra resources
2 points: 18% extra resources
3 points: 25% extra resources
4 points: 32% extra resources
5 points: 40% extra resources
5 Wisdom of Seren

Essence Enrichment
Chance to bind-random when mining dense essence blocks, but you do not receive any experience.

NOTE: Infernal gatherer, and other resource processing perks, will provide essence shards and not proc this talent.

1 point: 20% chance
2 points: 40% chance
3 points: 60% chance
4 points: 80% chance
5 points: 100% chance
5