Infernal Artifacts League/Tier 1 Relics

From August Wiki
Revision as of 22:49, 11 November 2026 by Bark (talk | contribs) (→Relics)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Tier 1 Relics are the first set of relics in the Infernal Artifacts League. Each player chooses one of three relics: Runic Warding, Fluxious, or Man of Wood. Every player also receives the Tier 1 passive effects.

Passive effects

The Tier 1 passive effects.

All players receive the following effects at Tier 1:

  • +100% drop rate
  • 10x XP rate
  • Beginner clues complete 5x faster
  • 100 gathering actions before stopping
  • 1.5x chance to successfully gather
  • 75% chance for gathering nodes not to deplete
  • Automatically bank slayer parts, currencies, herbs, and seeds

Relics

Each Tier 1 relic supports a different group of skills. Each relic also adds a way to earn skilling tokens.

Icon Relic Skills Skilling token sources
Runic Warding Runecrafting, Mining
  • 1 token per 10 Runecrafting XP, including XP from Warding
  • 75x tokens from mining essence
  • 50x tokens from gathering essence shards
Fluxious Smithing, Mining
  • 1 token per 10 Smithing XP
  • 50% more tokens while mining
Man of Wood Fletching, Woodcutting
  • 1 token per 5 Fletching XP
  • 1 token per 5 Woodcutting XP

Runic Warding

The Runic Warding relic description.

Runic Warding removes rune and thread costs from recipes and automates rune production.

  • Crafting recipes no longer require runes.
  • No recipe requires ordinary thread, mystic thread, or brimstone thread.
  • Manual runecrafting saves 95% of essence and banks all runes.
  • Mined essence turns itself into mixed runes.
    • This effect is toggleable and is on by default.
  • You gain 1 skilling token per 10 Runecrafting XP, including XP from Warding.
  • Mining essence awards 75x skilling tokens.
  • Gathering essence shards awards 50x skilling tokens.

Fluxious

The Fluxious relic description.

Fluxious removes dust and flux costs from recipes and rewards Smithing and Mining.

  • Crafting recipes no longer require coal dust, granite dust, or luminite flux.
  • Smithing an item from bars has a 5% chance to grant 50 extra bars of the same type.
  • Switching to a new ore always succeeds on the first swing.
    • This effect does not apply to mixed rocks, such as gem rocks.
  • You gain 1 skilling token per 10 Smithing XP.
  • You gain 50% more skilling tokens while mining.

Man of Wood

The Man of Wood relic description.

Man of Wood removes component costs from Fletching and adds bonus ammunition parts to Woodcutting.

  • Fletching no longer needs bow strings, crossbow strings, feathers, or arrow shafts.
  • No recipe requires ordinary thread, mystic thread, or brimstone thread.
  • Bonus arrowheads, dart tips, and javelin heads go to your bank while you gather and craft.
  • Chopping trees grants bonus headless arrows and matching arrow tips.
    • Olympian logs grant Olympian shafts.
  • Leather from monsters drops in noted form, in 10x the normal quantity.
  • You gain 1 skilling token per 5 Fletching XP and 1 skilling token per 5 Woodcutting XP.

See also