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	<id>https://wiki.august.games/index.php?action=history&amp;feed=atom&amp;title=Patch_notes%2FJan_17_2025</id>
	<title>Patch notes/Jan 17 2025 - Revision history</title>
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	<updated>2026-05-03T12:32:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.august.games/index.php?title=Patch_notes/Jan_17_2025&amp;diff=14682&amp;oldid=prev</id>
		<title>Bramble: Created page with &quot;== Update from Jan 17 2025 == This update introduces several key combat improvements, including the addition of NPC weaknesses and fixing how burns and headshot mechanics function. The update also includes various quality-of-life changes such as improved talent respec costs, collection log tracking in high scores, and enhancements to the game mode selection interface.  == Combat changes == * Burns will now do damage instead of just showing a hitsplat * NPCs can now have...&quot;</title>
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		<updated>2025-03-03T05:04:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Update from Jan 17 2025 == This update introduces several key combat improvements, including the addition of NPC weaknesses and fixing how burns and headshot mechanics function. The update also includes various quality-of-life changes such as improved talent respec costs, collection log tracking in high scores, and enhancements to the game mode selection interface.  == Combat changes == * Burns will now do damage instead of just showing a hitsplat * NPCs can now have...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Update from Jan 17 2025 ==&lt;br /&gt;
This update introduces several key combat improvements, including the addition of NPC weaknesses and fixing how burns and headshot mechanics function. The update also includes various quality-of-life changes such as improved talent respec costs, collection log tracking in high scores, and enhancements to the game mode selection interface.&lt;br /&gt;
&lt;br /&gt;
== Combat changes ==&lt;br /&gt;
* Burns will now do damage instead of just showing a hitsplat&lt;br /&gt;
* NPCs can now have &amp;#039;weaknesses&amp;#039;, which will be applied across the board to NPCs in the coming updates&lt;br /&gt;
* Pets should no longer auto retaliate against their owner, and you shouldn&amp;#039;t be able to AOE your pets&lt;br /&gt;
* Headshot will only proc for ranged attacks now (this bug has existed for a long time)&lt;br /&gt;
&lt;br /&gt;
== Quality of life improvements ==&lt;br /&gt;
* Community mystery boxes will only announce the big drops to the world now&lt;br /&gt;
* The untradeable item warning in shops can now be auto-accepted with the &amp;#039;Safety Off&amp;#039; utility talent&lt;br /&gt;
* Collection log slot count will be tracked in the high scores now&lt;br /&gt;
* Talent spec reset costs will now reset for ALL spec slots you have, instead of only one of them resetting per week&lt;br /&gt;
* The game mode interface has had a slight update that will make game mode selection a lot snappier, and allow for more game modes to be added more easily than in the past&lt;/div&gt;</summary>
		<author><name>Bramble</name></author>
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