<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.august.games/index.php?action=history&amp;feed=atom&amp;title=Drop_rate</id>
	<title>Drop rate - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.august.games/index.php?action=history&amp;feed=atom&amp;title=Drop_rate"/>
	<link rel="alternate" type="text/html" href="https://wiki.august.games/index.php?title=Drop_rate&amp;action=history"/>
	<updated>2026-05-01T05:06:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.august.games/index.php?title=Drop_rate&amp;diff=15667&amp;oldid=prev</id>
		<title>Bark: Created page with &quot;The Drop rate is the frequency at which an NPC, chest, or other lootable source is expected to yield a certain item when killed or looted by the player.  For a more in-depth analysis of specific elements like Weighting and Grouping, see the Loot mechanics page.  ==Identifying Drop Rate== In August, most drop rates can be identified by either searching the Wiki, or right-click &#039;&#039;examine&#039;&#039; the NPC in-game that you are looking to identify.  When viewing either of th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.august.games/index.php?title=Drop_rate&amp;diff=15667&amp;oldid=prev"/>
		<updated>2025-03-09T20:51:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &lt;a href=&quot;/wiki/Drop_rate&quot; title=&quot;Drop rate&quot;&gt;Drop rate&lt;/a&gt; is the frequency at which an NPC, chest, or other lootable source is expected to yield a certain item when killed or looted by the player.  For a more in-depth analysis of specific elements like Weighting and Grouping, see the &lt;a href=&quot;/wiki/Loot_mechanics&quot; title=&quot;Loot mechanics&quot;&gt;Loot mechanics&lt;/a&gt; page.  ==Identifying Drop Rate== In August, most drop rates can be identified by either searching the Wiki, or right-click &amp;#039;&amp;#039;examine&amp;#039;&amp;#039; the NPC in-game that you are looking to identify.  When viewing either of th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The [[Drop rate]] is the frequency at which an NPC, chest, or other lootable source is expected to yield a certain item when killed or looted by the player.&lt;br /&gt;
&lt;br /&gt;
For a more in-depth analysis of specific elements like Weighting and Grouping, see the [[Loot mechanics]] page.&lt;br /&gt;
&lt;br /&gt;
==Identifying Drop Rate==&lt;br /&gt;
In August, most drop rates can be identified by either searching the Wiki, or right-click &amp;#039;&amp;#039;examine&amp;#039;&amp;#039; the NPC in-game that you are looking to identify.&lt;br /&gt;
&lt;br /&gt;
When viewing either of these sources, you may see that the drop rate is expressed as &amp;quot;Common&amp;quot; or &amp;quot;Rare&amp;quot;, instead of with a specific number. &lt;br /&gt;
* Note that this is intentional and means the exact rate is being obfuscated. &lt;br /&gt;
&lt;br /&gt;
==Probability==&lt;br /&gt;
Drop rates such as &amp;quot;1 in 5&amp;quot; do not guarantee such a drop will be obtained after 5 kills. Instead, it can be thought that on average, a player would receive the drop once per 5 kills, with the chance to receive more or less.&lt;br /&gt;
&lt;br /&gt;
Important note: This section does not take into account drop rate [[Loot mechanics#Weighting|Weighting]], so please review this page accordingly to verify your understanding.&lt;/div&gt;</summary>
		<author><name>Bark</name></author>
	</entry>
</feed>